
Tag Archives: geexlab
GL-Z 0.5.0 released, Raspberry Pi CPU and GPU Monitoring Improved (Updated: 0.5.0.1 for Linux with GLIBC 2.23)
Raspberry Pi 4 vs Raspberry Pi 3: CPU and GPU Benchmarks (Updated with TinkerBoard CPU test)
(Tested) A Simple DIY Cooler for the Raspberry Pi 4
glBlendView: OpenGL Blending Factors Viewer
GPU Caps Viewer 1.42.0 Released (updated: v1.42.6)
MadView3D 0.3.2 released for Windows and Linux
H4shG3n 0.2.0 Simple Hash Code Generator (MD5, SHA1, SHA256) (updated: v0.3.2)
(Tested) Snap Camera Brings Snapchat Filters on Windows and macOS
MadView3D 0.3.0: Simple Cross-Platform 3D Object Viewer
Linux Mint 19 TARA released (+ quick OpenGL and Vulkan test)
3D Versions of Vulkan, WebGL and glTF Logos Available (and SYCL too!)
GL-Z 0.4.0 released for Windows, Linux, macOS, Raspberry Pi and Tinker Board
Goo
RhodiumLC: Pixel Shader GPU Benchmark (OpenGL)
(Tested) ASUS Tinker Board vs Raspberry Pi 3: CPU and GPU Benchmarks
Linux Mint 18.3 Sylvia LTS released
Raspberry Pi Sense HAT: a Simple Weather Station
Quick GPU Benchmark: Shadertoy Rainforest
Rendering Real Time 3D Graphics on a 32×32 RGB LED Matrix Panel with a Raspberry Pi and GeeXLab (**Updated**)

In the previous article, I explained how to control the color of a particular LED of the RGB LED matrix panel. Thanks to that knowledge, you can draw simple graphics: points, circles, lines and so on. But how can we easily draw a rotating triangle? Or a mesh like a torus? Or any 3D scene? Answer in this article!