
Tag Archives: test
(Tested) 3DMark Night Raid Direct3D 12 Benchmark
(Tested) Far Cry 5 Built-in Benchmark (3840×2160 and 1920×1080)
(Tested) FINAL FANTASY XV Gaming Benchmark
(Tested) Radeon RX Vega 64 2-way CrossFire Performance in FurMark (vs GTX 1080)
Windows 10 Fall Creators Update: GPU Monitoring in Task Manager
(Test) NVIDIA Quadro P5000 vs GeForce GTX 1080
Unigine Superposition GPU Benchmark (OpenGL / Direct3D) Tested
Vulkan API Overhead Test Added to 3DMark
MSI GeForce GTX 1050 Ti Gaming 4GB Review

In a recent review, I tested the PNY GTX 1050. Today, let’s compare it with the titanium version materialized by the MSI GTX 1050 Ti Gaming 4GB.
PNY GeForce GTX 1050 Review

Today, a quick review of the PNY GeForce GTX 1050.
ASUS GeForce GTX 1080 TURBO Review

Today, a quick review of the ASUS GeForce GTX 1080 TURBO.
MSI Radeon RX 470 Gaming X 8GB GDDR5 Review

Today, a one-page review of the MSI Radeon RX 470 Gaming X 8GB graphics card.
EVGA GeForce GTX 1060 Superclocked 6GB GDDR5 Review

Today, a one-page review of EVGA GeForce GTX 1060 Superclocked gaming graphics card.
ASUS ROG G752VY Gaming Laptop Review (GTX 980M)

Today, a one-page review of ASUS ROG G752VY gaming laptop.
ASUS ROG Strix GeForce GTX 1080 OC 8GB GDDR5X Review

Today, a one-page review of ASUS ROG Strix GeForce GTX 1080 OC 8GB gaming graphics card.
(Tested) Raspberry Pi 3 vs Raspberry Pi 2: CPU and GPU Benchmarks (+ Burn-in Test)

The new Raspberry Pi 3 board comes with a new processor and higher clock speeds. Let’s benchmark it against the Raspberry Pi 2 board.
(Test) MiniMAD: Raspberry Pi based Video Mapping Device
Raspberry Pi OpenGL 2.1 Support Tested with GeeXLab 0.9.6.0

The latest GeeXLab 0.9.6.0 is available with a new support: Raspberry Pi with OpenGL desktop (OpenGL 2.1).
Direct3D 12 vs OpenGL: A quick Test

GeeXLab, the successor of GLSL Hacker, comes with the support of Direct3D 12. It’s not a full support but most of the basic things are available: command lists (CL), pipeline state objects (PSO), constant buffers (CB) and HLSL shaders.