
Tag Archives: python
Rendering Real Time 3D Graphics on a 32×32 RGB LED Matrix Panel with a Raspberry Pi and GeeXLab (**Updated**)

In the previous article, I explained how to control the color of a particular LED of the RGB LED matrix panel. Thanks to that knowledge, you can draw simple graphics: points, circles, lines and so on. But how can we easily draw a rotating triangle? Or a mesh like a torus? Or any 3D scene? Answer in this article!
Vulkanized version of GeeXLab available for Windows and Linux

GeeXLab Latest News: v0.9.5.0 released, NanoVG, Direct3D 12 and more…

A new version of GeeXLab is available for all platforms: Windows (32-bit, 64-bit), Linux (64-bit), Mac OS X and Raspberry Pi (Raspbian).
GLSL Hacker Stopped, GeeXLab 0.9.1.0 Released with Direct3D 12 Support

The GLSL Hacker project is now officially stopped. To make a long story short, the support of Direct3D 12 as well as the upcoming support of Vulkan (when it will be available) are the main reasons that have led to a change of name.
DevLinks

Here is a collection of links I gleaned mostly on Twitter about coding, graphics programming and other stuff for developers.