GeForce GTX 1080 (Pascal GPU) Tested in 3DMark Port Royal (DirectX Raytracing) 2019/04/15 JeGX Continue reading »
NVIDIA GeForce 416.16 WHQL Graphics Drivers with DirectX Raytracing Support (OpenGL 4.6 + Vulkan 1.1.84) (Update: GeForce 416.94) 2018/10/05 JeGX Continue reading »
NVIDIA R337.50 Beta Graphics Drivers With DX Optimizations and New OpenGL Extensions 2014/04/07 JeGX Continue reading »
AMD EQAA Modes (Enhanced Quality Anti-Aliasing) for Radeon HD 6900 Series 2011/09/15 JeGX Continue reading »
dxProf 1.0.8 Direct3D Profiler Released 2011/02/02 JeGX dxProf and NVIDIA Island demo (D3D11) Continue reading »
NVIDIA Updates its Direct3D 10 SDK (v10.6) 2011/01/25 JeGX Nope, it’s not DX11 tessellation, it’s only DX10 instanced tessellation 😉 Continue reading »
(UPDATED) Intel Tech-Demos Part 2: AVX Cloth and Onloaded Shadows 2011/01/07 JeGX Intel Onloaded shadows demo Continue reading »
(Tested) GTX 480 vs HD 5870: MSAA Quality Levels Differences Between DX11 Hardware 2010/06/11 JeGX Continue reading »
[Programming] DirectX SDK and End-User Runtimes June 2010 Available 2010/06/08 JeGX Continue reading »