Realistic Separable Subsurface Scattering Demo (paper + D3D source code) 2015/05/06 JeGX Continue reading »
Volumetric Light Scattering and Shadowing with Temporal Up-sampling 2014/09/24 JeGX Continue reading »
Astonishing Real-Time Skin Rendering (based on SSSSS) 2011/07/23 JeGX Skin rendering, SSSSS enabled Continue reading »