
A new graphics driver has been published by Intel for its GPUs (Intel 6th, 7th, 8th, 9th, 10th and 11th Gen processors) on Windows 10. This new driver (version 27.20.100.9466) brings the following changes:
GAMING HIGHLIGHTS
– Fix for crash and graphic anomalies seen in Cyberpunk 2077 (DX12).KEY ISSUES FIXED:
– Intermittent crash or hang seen in Cyberpunk 2077 (DX12), Ridge Racer Unbounded, StarCraft 2, Horizon Zero Dawn (DX12).
– Minor graphic anomalies seen on main character during character creation in Cyberpunk 2077 (DX12).
– Minor graphic anomalies seen on floor when graphics quality is set to High in Valorant.
– Black squares seen after cutscenes with Video Quality Profile set to High in Wolfenstein: Youngblood (Vulkan).
– Minor graphic anomalies seen in Battlefield I (DX11) and Valheim (Vulkan) (loading screen).
– Lag observed while playing a 4K/2K/ Full HD video in 8K60 Tiled mode with application window maximized.
– MST side monitors will not display after unplug DP switch side monitor and plug to MST side.
– Fourth display cannot light on in second screen only mode when four displays are connected via DP in daisy chain.
– Video freezes and lags when playing movie in Movies and TV application and zooming in / out by double clicks.
– Video will freeze when exit from full screen to small window during video playback.
– 8K monitor keeps blinking in extend mode/ 2nd only mode.
– Video will show lag or garbage observed in full screen mode with 8K monitor connected.
– 8K monitor is inactive after upgrade to latest graphics driver.
– Half display may blank out when rebooting with 4K single Tiled display connected via Display Port.
– Green color corruption observed while rotating media playback.
Downloads
v27.20.100.9466
Quick test of this driver on an Intel Core i5-11600K (with an UHD Graphics 750 GPU):
– GL-Z:
OpenGL support
v27.20.100.9466
This driver exposes OpenGL 4.6 with 263 OpenGL extensions (UHD Graphics 750) or 261 extensions (UHD Graphics 630). Compared to previous driver v9316, the OpenGL support is the same for the UHD Graphics 630 GPU.
The OpenGL support of the UHD Graphics 750 is different from the UHD 630: three extensions have been added and one removed:
Exposed by the UHD 750:
– GL_INTEL_coarse_fragment_shader
– GL_OVR_multiview
– GL_EXT_depth_bounds_test
Not exposed by the UHD 750:
– GL_KHR_texture_compression_astc_hdr
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) UHD Graphics 750 - GL_VERSION: 4.6.0 - Build 27.20.100.9466 - GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 27.20.100.9466 - OpenGL Extensions: 263 extensions (GL=241 and WGL=22) - GL_3DFX_texture_compression_FXT1 - GL_AMD_depth_clamp_separate - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_1_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_cl_event - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compatibility - GL_ARB_compressed_texture_pixel_storage - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_fragment_shader_interlock - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_alignment - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_post_depth_coverage - GL_ARB_program_interface_query - GL_ARB_provoking_vertex - GL_ARB_query_buffer_object - GL_ARB_robust_buffer_access_behavior - GL_ARB_robustness - GL_ARB_robustness_isolation - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counter_ops - GL_ARB_shader_atomic_counters - GL_ARB_shader_bit_encoding - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shading_language_packing - GL_ARB_shadow - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_crossbar - GL_ARB_texture_env_dot3 - GL_ARB_texture_filter_anisotropic - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_mirrored_repeat - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_query_lod - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_separate_stencil - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_clip_volume_hint - GL_EXT_compiled_vertex_array - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_multi_draw_arrays - GL_EXT_packed_depth_stencil - GL_EXT_packed_float - GL_EXT_packed_pixels - GL_EXT_polygon_offset_clamp - GL_EXT_rescale_normal - GL_EXT_secondary_color - GL_EXT_separate_specular_color - GL_EXT_shader_framebuffer_fetch - GL_EXT_shader_integer_mix - GL_EXT_shadow_funcs - GL_EXT_stencil_two_side - GL_EXT_stencil_wrap - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_compression_s3tc - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_integer - GL_EXT_texture_lod_bias - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_texture_swizzle - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_IBM_texture_mirrored_repeat - GL_INTEL_coarse_fragment_shader - GL_INTEL_conservative_rasterization - GL_INTEL_fragment_shader_ordering - GL_INTEL_framebuffer_CMAA - GL_INTEL_map_texture - GL_INTEL_multi_rate_fragment_shader - GL_INTEL_performance_query - GL_KHR_blend_equation_advanced - GL_KHR_blend_equation_advanced_coherent - GL_KHR_context_flush_control - GL_KHR_debug - GL_KHR_no_error - GL_KHR_shader_subgroup - GL_KHR_shader_subgroup_arithmetic - GL_KHR_shader_subgroup_ballot - GL_KHR_shader_subgroup_basic - GL_KHR_shader_subgroup_clustered - GL_KHR_shader_subgroup_quad - GL_KHR_shader_subgroup_shuffle - GL_KHR_shader_subgroup_shuffle_relative - GL_KHR_shader_subgroup_vote - GL_KHR_texture_compression_astc_ldr - GL_NV_blend_square - GL_NV_conditional_render - GL_NV_primitive_restart - GL_NV_texgen_reflection - GL_OVR_multiview - GL_SGIS_generate_mipmap - GL_SGIS_texture_edge_clamp - GL_SGIS_texture_lod - GL_SUN_multi_draw_arrays - GL_WIN_swap_hint - WGL_EXT_swap_control - WGL_EXT_depth_float - WGL_ARB_buffer_region - WGL_ARB_extensions_string - WGL_ARB_make_current_read - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_EXT_extensions_string - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_framebuffer_sRGB - WGL_ARB_create_context - WGL_ARB_create_context_profile - WGL_EXT_pixel_format_packed_float - WGL_EXT_create_context_es_profile - WGL_EXT_create_context_es2_profile - WGL_NV_DX_interop - WGL_NV_DX_interop2 - WGL_ARB_robustness_application_isolation - WGL_ARB_robustness_share_group_isolation - WGL_ARB_create_context_robustness - WGL_ARB_context_flush_control - OpenGL SPIR-V Extensions: 4 - SPV_KHR_shader_ballot - SPV_KHR_shader_draw_parameters - SPV_KHR_storage_buffer_storage_class - SPV_KHR_subgroup_vote
Vulkan support
v27.20.100.9466
This driver exposes Vulkan 1.2.170. Compared to previous driver v9316, the following new extensions have been added:
UHD 750 GPU:
– VK_KHR_fragment_shading_rate
UHD 750 and UHD 630 GPUs:
– VK_KHR_performance_query
– VK_EXT_image_robustness
– VK_KHR_shader_terminate_invocation
– VK_EXT_global_priority
- [Vulkan device 0]: Intel(R) UHD Graphics 750 - API version: 1.2.170 - vendorID: 32902 - deviceID: 19594 - driver version: 1647866 - driver properties (VK_KHR_driver_properties): -> driver name: Intel Corporation -> driver ID: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR (5) -> driver conformance version: 1.2.2.3: -> driver info: Intel driver - memory heap count: 2 - heap1: 4101MB - heap2: 4101MB - memory type count: 4 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 1 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 1 - property flag : 15 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - mem type 3 - heap index : 1 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - extensions: 85 - VK_EXT_full_screen_exclusive (version: 4) - VK_KHR_swapchain (version: 70) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_win32_keyed_mutex (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_dedicated_allocation (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_maintenance1 (version: 1) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_push_descriptor (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_shader_float_controls (version: 4) - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_KHR_device_group (version: 4) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_sample_locations (version: 1) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_image_format_list (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_inline_uniform_block (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_EXT_conditional_rendering (version: 2) - VK_KHR_fragment_shading_rate (version: 1) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_KHR_buffer_device_address (version: 1) - VK_EXT_buffer_device_address (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_KHR_performance_query (version: 1) - VK_NV_device_diagnostic_checkpoints (version: 2) - VK_KHR_separate_depth_stencil_layouts (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_spirv_1_4 (version: 1) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_fragment_shader_interlock (version: 1) - VK_EXT_index_type_uint8 (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_EXT_line_rasterization (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_texel_buffer_alignment (version: 1) - VK_INTEL_performance_query (version: 2) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_pipeline_creation_feedback (version: 1) - VK_EXT_pipeline_creation_cache_control (version: 3) - VK_KHR_pipeline_executable_properties (version: 1) - VK_EXT_transform_feedback (version: 1) - VK_EXT_extended_dynamic_state (version: 1) - VK_EXT_custom_border_color (version: 12) - VK_EXT_robustness2 (version: 1) - VK_EXT_image_robustness (version: 1) - VK_EXT_calibrated_timestamps (version: 1) - VK_KHR_shader_terminate_invocation (version: 1) - VK_EXT_shader_atomic_float (version: 1) - VK_KHR_shader_non_semantic_info (version: 1) - VK_EXT_global_priority (version: 2) - device layers: 0 - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: true - wideLines: true - largePoints: true - alphaToOne: true - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: true - textureCompressionASTC_LDR: true - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: false - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: false - shaderInt64: false - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: false - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: true - sparseResidency4Samples: true - sparseResidency8Samples: true - sparseResidency16Samples: true - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 2099929 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17523466567680 - maxBoundDescriptorSets: 8 - maxPerStageDescriptorSamplers: 64 - maxPerStageDescriptorUniformBuffers: 200 - maxPerStageDescriptorSampledImages: 200 - maxPerStageDescriptorStorageImages: 16 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 200 - maxDescriptorSetSamplers: 576 - maxDescriptorSetUniformBuffers: 1800 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 1800 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 1800 - maxDescriptorSetStorageImages: 144 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 16 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: [65536; 65536; 65536] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 64] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 16.000000 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [32768; 32768] - viewportBoundsRange: [-65536.000000 ; 65535.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: 4294967288 - maxTexelOffset: 7 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 31 - framebufferDepthSampleCounts: 31 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 31 - sampledImageIntegerSampleCounts: 31 - sampledImageDepthSampleCounts: 31 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 31 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 83.333336 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.125000 ; 255.875000] - lineWidthRange: [0.000000 ; 7.992188] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1
OpenCL support
v27.20.100.9466
This driver exposes OpenCL 3.0 with 58 device extensions (for the UHD Graphics 630) or 53 device extensions (for the UHD Graphics 750).
The following extensions are available on the UHD 630 and not exposed for the UHD 750:
– cl_khr_fp64
– cl_khr_subgroups
– cl_intel_spirv_device_side_avc_motion_estimation
– cl_intel_motion_estimation
– cl_intel_device_side_avc_motion_estimation
– cl_intel_advanced_motion_estimation
This extension is available on the UHD 750 and not exposed for the UHD 630:
– cl_intel_subgroup_local_block_io
GPU Caps Viewer report for the UHD 750:
- Num OpenCL platforms: 1 - CL_PLATFORM_NAME: Intel(R) OpenCL HD Graphics - CL_PLATFORM_VENDOR: Intel(R) Corporation - CL_PLATFORM_VERSION: OpenCL 3.0 - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 1 - CL_DEVICE_NAME: Intel(R) UHD Graphics 750 - CL_DEVICE_VENDOR: Intel(R) Corporation - CL_DRIVER_VERSION: 27.20.100.9466 - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 3.0 NEO - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x8086 - CL_DEVICE_MAX_COMPUTE_UNITS: 32 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 1300MHz - CL_DEVICE_ADDRESS_BITS: 32 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 838860KB - CL_DEVICE_GLOBAL_MEM_SIZE: 1638MB - CL_DEVICE_MAX_PARAMETER_SIZE: 2048 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 512KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 838860KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 10003180 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 128 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 8 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 4 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 53 - Extensions: - cl_khr_byte_addressable_store - cl_khr_fp16 - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_icd - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_intel_command_queue_families - cl_intel_subgroups - cl_intel_required_subgroup_size - cl_intel_subgroups_short - cl_khr_spir - cl_intel_accelerator - cl_intel_driver_diagnostics - cl_khr_priority_hints - cl_khr_throttle_hints - cl_khr_create_command_queue - cl_intel_subgroups_char - cl_intel_subgroups_long - cl_khr_il_program - cl_intel_mem_force_host_memory - cl_khr_subgroup_extended_types - cl_khr_subgroup_non_uniform_vote - cl_khr_subgroup_ballot - cl_khr_subgroup_non_uniform_arithmetic - cl_khr_subgroup_shuffle - cl_khr_subgroup_shuffle_relative - cl_khr_subgroup_clustered_reduce - cl_intel_spirv_media_block_io - cl_intel_spirv_subgroups - cl_khr_spirv_no_integer_wrap_decoration - cl_intel_unified_shared_memory_preview - cl_khr_mipmap_image - cl_khr_mipmap_image_writes - cl_intel_planar_yuv - cl_intel_packed_yuv - cl_khr_int64_base_atomics - cl_khr_int64_extended_atomics - cl_khr_image2d_from_buffer - cl_khr_depth_images - cl_khr_3d_image_writes - cl_intel_media_block_io - cl_khr_gl_sharing - cl_khr_gl_depth_images - cl_khr_gl_event - cl_khr_gl_msaa_sharing - cl_intel_dx9_media_sharing - cl_khr_dx9_media_sharing - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_intel_d3d11_nv12_media_sharing - cl_intel_subgroup_local_block_io - cl_intel_simultaneous_sharing
Driver has been reissued with support for latest GPUs:
11th Gen Intel Core processor family (Codename Tiger Lake -H) (20H2+)
IE only INFs have been updated for those, core drivers remain the same.
https://downloadcenter.intel.com/download/30522/Intel-Graphics-BETA-Windows-10-DCH-Drivers
Intel 30.0.100.9667 BETA graphics driver
https://downloadcenter.intel.com/download/30579/Intel-Graphics-Windows-DCH-Drivers
Intel 30.0.100.9684 WDDM 3.0 driver.