
Adrenalin 20.8.3
A new graphics driver for all Radeon graphics cards has been released for Windows 10 and Windows 7/8. Adrenalin 20.8.3 brings the following changes and fixes:
Support For
– Project CARS 3
– Marvel’s Avengers
– Fortnite: using AMD’s latest driver Radeon Software Adrenalin 2020 edition 20.8.3, a Radeon RX 5700 XT GPU offers an average 12% better FPS performance in Fortnite (DX12) on the Epic setting, vs. the previous driver iteration, Radeon Software Adrenalin 2020 edition 20.8.1.RS-340Added Vulkan® Support
– VK_EXT_extended_dynamic_state: This extension adds more dynamic states. This allows applications to reduce the need to recompile and bind pipeline state objects.
– VK_EXT_private_data: This extension allows applications to store application-defined data in a 64-bit private data slot.
– VK_EXT_image_robustness: This extension adds stricter requirements such that drivers return default RGBA values instead of undefined values for out-of-bounds reads. The number of components returned depends on the number of components present in the selected format.
– VK_GOOGLE_user_type: This extension indicates the driver’s support for shader modules using the SPV_GOOGLE_user_type SPIR-V extension.Fixed Issues
– Mortal Shell may experience a game or application crash when opening the inventory window in game.
– Enabling HDR on some Radeon FreeSync 2 displays, may intermittently cause the display refresh rate to be forced to the FreeSync ranges minimum refresh rate during gameplay.
– Surviving Mars may experience an application crash or hang at launch on Radeon RX 5000 series graphics products.
– eFootball PES 2020 may experience an application crash at launch on Radeon RX 5000 series graphics products.
– Radeon Overlay may not be available or may fail to invoke on Hybrid Graphics system configurations when playing Hyper Scape.
– Counter-Strike: Global Offensive may experience intermittent stutter when some applications are running in the background such as third party matchmaking clients or Discord.
– YouTube playback may become frozen with Microsoft Edge player and Chrome when played on an extended display on some AMD Ryzen 7 3000 series and AMD Ryzen 4000 series APU system configurations.
Adrenalin 20.9.1
Adrenalin 20.9.1 is essentially a bugfix release, no new features:
Fixed Issues
– A black screen, system crash or TDR may occur while gaming when performing task switches, enabling performance metrics overlay, or having video content/web browsers open on secondary displays on Radeon RX 5000 series graphics products system configurations.
– Project CARS 3™ may experience performance issues when the Radeon Software performance metrics overlay is enabled.
– Error 1603 may occur during Radeon Software installation on some AMD Ryzen™ 5 Mobile Processors with Radeon™ Graphics system configurations.
– Error 195 may occur during Radeon Software installation on some AMD Ryzen™ 3 Mobile Processors with Radeon™ Vega Graphics.
– On some displays, power cycling the display while Radeon FreeSync is enabled may cause the display to remain black until the system is rebooted or the display is hot plugged.
– Flickering may occur in Borderlands™ 3 in some locations when Radeon Boost is enabled.
– Decoding some HEVC content using AMF Decoder may result in corruption in the clips playback.
– Performance Tuning fan profiles may sometimes not be applied after loading a saved profile.
– Radeon Software may sometimes crash or automatically exit when performing a game scan in the Gaming tab.
– Random color corruption may intermittently occur on some surfaces while playing matchmaking in Counter-Strike™: Global Offensive.
– Notifications may be missing icons or text when hotkeys are used to invoke some Radeon Software streaming and recording features.
– Brightness flickering may be experienced on some VP9 video content playback through applications or web browsers on Radeon RX 5000 series graphics product system configurations.
Radeon Adrenalin 2020 Downloads
- latest version for win10 64-bit @ Geeks3D
- latest version for win7 64-bit @ Geeks3D
- v20.9.1 downloads + release notes @ AMD
- v20.8.3 downloads + release notes @ AMD
Quick driver information
Adrenalin 20.8.3
Adrenalin 20.9.1
OpenGL support
Adrenalin 20.8.3
Adrenalin 20.8.3 exposes OpenGL 4.6 and 328 extensions for a Radeon RX 5700. The OpenGL support is similar to Adrenalin 20.5.1.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 5700 - GL_VERSION: 4.6.14736 Compatibility Profile/Debug Context 20.8.3 27.20.12027.1001 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 328 extensions (GL=304 and WGL=24) - OpenGL SPIR-V Extensions: 17
Adrenalin 20.9.1
Adrenalin 20.9.1 exposes OpenGL 4.6 and 328 extensions for a Radeon RX 5500 XT. Same OpenGL support than prev 20.8.3.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: Radeon RX 5500 XT - GL_VERSION: 4.6.14736 Compatibility Profile/Debug Context 20.9.1 27.20.12029.1000 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 328 extensions (GL=304 and WGL=24) - OpenGL SPIR-V Extensions: 17
Vulkan support
Adrenalin 20.8.3
Adrenalin 20.8.3 exposes Vulkan 1.2.149 API and comes with four new device extensions:
– VK_EXT_extended_dynamic_state
– VK_EXT_private_data
– VK_EXT_image_robustness
– VK_GOOGLE_user_type
And nice thing, AMD has tidied the device extensions list up: all extensions are now properly sorted…
- [Vulkan device 0]: AMD Radeon RX 5700 ------------------ - API version: 1.2.149 - vendorID: 4098 - deviceID: 29471 - driver version: 8388762 - memory heap count: 3 - heap1: 7920MB - heap2: 7865MB - heap3: 256MB - memory type count: 8 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 1 - property flag : 6 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 2 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 3 - heap index : 1 - property flag : 14 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - mem type 4 - heap index : 0 - property flag : 193 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 5 - heap index : 1 - property flag : 198 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 6 - heap index : 2 - property flag : 199 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 7 - heap index : 1 - property flag : 206 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - extensions: 104 - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_dedicated_allocation (version: 3) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_device_group (version: 4) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_KHR_image_format_list (version: 1) - VK_KHR_maintenance1 (version: 2) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_pipeline_executable_properties (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_separate_depth_stencil_layouts (version: 1) - VK_KHR_shader_atomic_int64 (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_shader_float_controls (version: 4) - VK_KHR_shader_non_semantic_info (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_KHR_spirv_1_4 (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_swapchain (version: 70) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_KHR_win32_keyed_mutex (version: 1) - VK_EXT_calibrated_timestamps (version: 1) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_depth_range_unrestricted (version: 1) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_extended_dynamic_state (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_EXT_full_screen_exclusive (version: 4) - VK_EXT_global_priority (version: 2) - VK_EXT_hdr_metadata (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_EXT_image_robustness (version: 1) - VK_EXT_inline_uniform_block (version: 1) - VK_EXT_line_rasterization (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_memory_priority (version: 1) - VK_EXT_pipeline_creation_cache_control (version: 3) - VK_EXT_pipeline_creation_feedback (version: 1) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_private_data (version: 1) - VK_EXT_queue_family_foreign (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_EXT_sample_locations (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_texel_buffer_alignment (version: 1) - VK_EXT_tooling_info (version: 1) - VK_EXT_transform_feedback (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_AMD_buffer_marker (version: 1) - VK_AMD_calibrated_timestamps (version: 1) - VK_AMD_device_coherent_memory (version: 1) - VK_AMD_display_native_hdr (version: 1) - VK_AMD_draw_indirect_count (version: 2) - VK_AMD_gcn_shader (version: 1) - VK_AMD_gpa_interface (version: 1) - VK_AMD_gpu_shader_half_float (version: 2) - VK_AMD_gpu_shader_int16 (version: 2) - VK_AMD_memory_overallocation_behavior (version: 1) - VK_AMD_mixed_attachment_samples (version: 1) - VK_AMD_negative_viewport_height (version: 1) - VK_AMD_pipeline_compiler_control (version: 1) - VK_AMD_shader_ballot (version: 1) - VK_AMD_shader_core_properties (version: 2) - VK_AMD_shader_core_properties2 (version: 1) - VK_AMD_shader_explicit_vertex_parameter (version: 1) - VK_AMD_shader_fragment_mask (version: 1) - VK_AMD_shader_image_load_store_lod (version: 1) - VK_AMD_shader_info (version: 1) - VK_AMD_shader_trinary_minmax (version: 1) - VK_AMD_texture_gather_bias_lod (version: 1) - VK_AMD_wave_limits (version: 1) - VK_GOOGLE_decorate_string (version: 1) - VK_GOOGLE_hlsl_functionality1 (version: 1) - VK_GOOGLE_user_type (version: 1) - device layers: 1 - VK_LAYER_AMD_switchable_graphics (version: 1.2.149, impl: 1) - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: true - wideLines: true - largePoints: true - alphaToOne: false - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: false - textureCompressionASTC_LDR: false - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: true - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: true - shaderInt64: true - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: true - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: false - sparseResidency4Samples: true - sparseResidency8Samples: false - sparseResidency16Samples: false - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 8192 - maxTexelBufferElements: 4294967295 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 128 - maxMemoryAllocationCount: 4096 - maxSamplerAllocationCount: 1048576 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17562121273344 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 4294967295 - maxPerStageDescriptorUniformBuffers: 4294967295 - maxPerStageDescriptorSampledImages: 4294967295 - maxPerStageDescriptorStorageImages: 4294967295 - maxPerStageDescriptorInputAttachments: 4294967295 - maxPerStageResources: 4294967295 - maxDescriptorSetSamplers: 4294967295 - maxDescriptorSetUniformBuffers: 4294967295 - maxDescriptorSetUniformBuffersDynamic: 8 - maxDescriptorSetStorageBuffers: 4294967295 - maxDescriptorSetStorageBuffersDynamic: 8 - maxDescriptorSetSampledImages: 4294967295 - maxDescriptorSetStorageImages: 4294967295 - maxDescriptorSetInputAttachments: 4294967295 - maxVertexInputAttributes: 64 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 4294967295 - maxVertexInputBindingStride: 16383 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 127 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 1024 - maxGeometryTotalOutputComponents: 16384 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 4294967295 - maxComputeSharedMemorySize: 65536 - maxComputeWorkGroupCount: [65535; 65535; 65535] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 1024] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [16384; 16384] - viewportBoundsRange: [-32768.000000 ; 32767.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 4 - minUniformBufferOffsetAlignment: 16 - minStorageBufferOffsetAlignment: 4 - minTexelOffset: 4294967232 - maxTexelOffset: 63 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -2.000000 - maxInterpolationOffset: 2.000000 - subPixelInterpolationOffsetBits: 8 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 15 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 10.000000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.000000 ; 8191.875000] - lineWidthRange: [0.000000 ; 8191.875000] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.125000 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 1 - optimalBufferCopyRowPitchAlignment: 1 - nonCoherentAtomSize: 128
Adrenalin 20.9.1
Adrenalin 20.9.1 exposes the same Vulkan support that previous 20.8.3
- [Vulkan device 0]: Radeon RX 5500 XT ------------------ - API version: 1.2.149 - vendorID: 4098 - deviceID: 29504 - driver version: 8388762 - extensions: 104