AMD Catalyst 13.3 Beta2 Released, OpenGL Extensions List Updated (HD 7970, HD 6970 and HD 5850)

AMD Catalyst logo ASCII

AMD has released a new beta driver for Radeon HD 5000/6000/7000 as well as for mobilityx HD 5000/6000M/7000M. Catalyst 13.3 beta2 improves performance in Sim City 5 (16%), Far Cry 3 (5%) and brings some bigfixes for Tomb Raider with TressFX enabled.

Direct download link: amd_catalyst_13.3_beta2.exe.

AMD Catalyst 13.3, CCC information

AMD Catalyst 13.3, GPU Caps Viewer + Radeon HD 7970

UPDATE 2013.03.17
Catalyst 13.3 beta2 is an OpenGL 4.2 driver (exact version: 4.2.12172) and exposes 255 OpenGL extensions for a Radeon HD 7970, 251 for a Radeon HD 6970 and 250 for a Radeon HD 5850.

For a HD 7970, Catalyst 13.3 adds 11 new GL extensions compared to Catalyst 13.1. These extensions are essentially related to OpenGL 4.3 support:

  • GL_ARB_ES3_compatibility
  • GL_ARB_arrays_of_arrays (OpenGL 4.3)
  • GL_ARB_clear_buffer_object (OpenGL 4.3)
  • GL_ARB_compatibility
  • GL_ARB_explicit_uniform_location (OpenGL 4.3)
  • GL_ARB_fragment_layer_viewport (OpenGL 4.3)
  • GL_ARB_invalidate_subdata (OpenGL 4.3)
  • GL_ARB_multi_draw_indirect (OpenGL 4.3)
  • GL_ARB_shader_image_size (OpenGL 4.3)
  • GL_ARB_stencil_texturing (OpenGL 4.3)
  • GL_ARB_texture_query_levels (OpenGL 4.3)

Now let’s see what are the differences between between a HD 7970 and a HD 6970. For a HD 6970, we can find the following extensions that are not exposed for a HD 7970:

  • GL_AMDX_vertex_shader_tessellator
  • GL_AMD_vertex_shader_tessellator

The following extensions are present in HD 7970 list but are not exposed for a HD 6970:

  • GL_AMD_shader_stencil_value_export
  • GL_AMD_shader_trinary_minmax
  • GL_AMD_sparse_texture
  • GL_AMD_stencil_operation_extended
  • GL_AMD_transform_feedback4
  • GL_EXT_depth_bounds_test

Now the turn of HD 5850 vs HD 7970. For a HD 5850, we can find the following extensions that are not exposed for a HD 7970:

  • GL_AMDX_vertex_shader_tessellator
  • GL_AMD_vertex_shader_tessellator

The following extensions are present in HD 7970 list but are not exposed for a HD 5850:

  • GL_AMD_blend_minmax_factor
  • GL_AMD_shader_stencil_value_export
  • GL_AMD_shader_trinary_minmax
  • GL_AMD_sparse_texture
  • GL_AMD_stencil_operation_extended
  • GL_AMD_transform_feedback4
  • GL_EXT_depth_bounds_test




So here is the complete list of all 255 OpenGL extensions exposed for a Radeon HD 7970 under Windows 8 PRO 64-bit:

  • GL_AMDX_debug_output
  • GL_AMD_blend_minmax_factor
  • GL_AMD_conservative_depth
  • GL_AMD_debug_output
  • GL_AMD_depth_clamp_separate
  • GL_AMD_draw_buffers_blend
  • GL_AMD_multi_draw_indirect
  • GL_AMD_name_gen_delete
  • GL_AMD_performance_monitor
  • GL_AMD_pinned_memory
  • GL_AMD_query_buffer_object
  • GL_AMD_sample_positions
  • GL_AMD_seamless_cubemap_per_texture
  • GL_AMD_shader_stencil_export
  • GL_AMD_shader_stencil_value_export
  • GL_AMD_shader_trace
  • GL_AMD_shader_trinary_minmax
  • GL_AMD_sparse_texture
  • GL_AMD_stencil_operation_extended
  • GL_AMD_texture_cube_map_array
  • GL_AMD_texture_texture4
  • GL_AMD_transform_feedback3_lines_triangles
  • GL_AMD_transform_feedback4
  • GL_AMD_vertex_shader_layer
  • GL_AMD_vertex_shader_viewport_index
  • GL_ARB_ES2_compatibility
  • GL_ARB_ES3_compatibility
  • GL_ARB_arrays_of_arrays
  • GL_ARB_base_instance
  • GL_ARB_blend_func_extended
  • GL_ARB_clear_buffer_object
  • GL_ARB_color_buffer_float
  • GL_ARB_compatibility
  • GL_ARB_compressed_texture_pixel_storage
  • GL_ARB_conservative_depth
  • GL_ARB_copy_buffer
  • GL_ARB_debug_output
  • GL_ARB_depth_buffer_float
  • GL_ARB_depth_clamp
  • GL_ARB_depth_texture
  • GL_ARB_draw_buffers
  • GL_ARB_draw_buffers_blend
  • GL_ARB_draw_elements_base_vertex
  • GL_ARB_draw_indirect
  • GL_ARB_draw_instanced
  • GL_ARB_explicit_attrib_location
  • GL_ARB_explicit_uniform_location
  • GL_ARB_fragment_coord_conventions
  • GL_ARB_fragment_layer_viewport
  • GL_ARB_fragment_program
  • GL_ARB_fragment_program_shadow
  • GL_ARB_fragment_shader
  • GL_ARB_framebuffer_object
  • GL_ARB_framebuffer_sRGB
  • GL_ARB_geometry_shader4
  • GL_ARB_get_program_binary
  • GL_ARB_gpu_shader5
  • GL_ARB_gpu_shader_fp64
  • GL_ARB_half_float_pixel
  • GL_ARB_half_float_vertex
  • GL_ARB_imaging
  • GL_ARB_instanced_arrays
  • GL_ARB_internalformat_query
  • GL_ARB_invalidate_subdata
  • GL_ARB_map_buffer_alignment
  • GL_ARB_map_buffer_range
  • GL_ARB_multi_draw_indirect
  • GL_ARB_multisample
  • GL_ARB_multitexture
  • GL_ARB_occlusion_query
  • GL_ARB_occlusion_query2
  • GL_ARB_pixel_buffer_object
  • GL_ARB_point_parameters
  • GL_ARB_point_sprite
  • GL_ARB_provoking_vertex
  • GL_ARB_sample_shading
  • GL_ARB_sampler_objects
  • GL_ARB_seamless_cube_map
  • GL_ARB_separate_shader_objects
  • GL_ARB_shader_atomic_counters
  • GL_ARB_shader_bit_encoding
  • GL_ARB_shader_image_load_store
  • GL_ARB_shader_image_size
  • GL_ARB_shader_objects
  • GL_ARB_shader_precision
  • GL_ARB_shader_stencil_export
  • GL_ARB_shader_subroutine
  • GL_ARB_shader_texture_lod
  • GL_ARB_shading_language_100
  • GL_ARB_shading_language_420pack
  • GL_ARB_shading_language_packing
  • GL_ARB_shadow
  • GL_ARB_shadow_ambient
  • GL_ARB_stencil_texturing
  • GL_ARB_sync
  • GL_ARB_tessellation_shader
  • GL_ARB_texture_border_clamp
  • GL_ARB_texture_buffer_object
  • GL_ARB_texture_buffer_object_rgb32
  • GL_ARB_texture_buffer_range
  • GL_ARB_texture_compression
  • GL_ARB_texture_compression_bptc
  • GL_ARB_texture_compression_rgtc
  • GL_ARB_texture_cube_map
  • GL_ARB_texture_cube_map_array
  • GL_ARB_texture_env_add
  • GL_ARB_texture_env_combine
  • GL_ARB_texture_env_crossbar
  • GL_ARB_texture_env_dot3
  • GL_ARB_texture_float
  • GL_ARB_texture_gather
  • GL_ARB_texture_mirrored_repeat
  • GL_ARB_texture_multisample
  • GL_ARB_texture_non_power_of_two
  • GL_ARB_texture_query_levels
  • GL_ARB_texture_query_lod
  • GL_ARB_texture_rectangle
  • GL_ARB_texture_rg
  • GL_ARB_texture_rgb10_a2ui
  • GL_ARB_texture_snorm
  • GL_ARB_texture_storage
  • GL_ARB_texture_storage_multisample
  • GL_ARB_timer_query
  • GL_ARB_transform_feedback2
  • GL_ARB_transform_feedback3
  • GL_ARB_transform_feedback_instanced
  • GL_ARB_transpose_matrix
  • GL_ARB_uniform_buffer_object
  • GL_ARB_vertex_array_bgra
  • GL_ARB_vertex_array_object
  • GL_ARB_vertex_attrib_64bit
  • GL_ARB_vertex_buffer_object
  • GL_ARB_vertex_program
  • GL_ARB_vertex_shader
  • GL_ARB_vertex_type_2_10_10_10_rev
  • GL_ARB_viewport_array
  • GL_ARB_window_pos
  • GL_ATI_draw_buffers
  • GL_ATI_envmap_bumpmap
  • GL_ATI_fragment_shader
  • GL_ATI_separate_stencil
  • GL_ATI_texture_compression_3dc
  • GL_ATI_texture_env_combine3
  • GL_ATI_texture_float
  • GL_ATI_texture_mirror_once
  • GL_EXT_abgr
  • GL_EXT_bgra
  • GL_EXT_bindable_uniform
  • GL_EXT_blend_color
  • GL_EXT_blend_equation_separate
  • GL_EXT_blend_func_separate
  • GL_EXT_blend_minmax
  • GL_EXT_blend_subtract
  • GL_EXT_compiled_vertex_array
  • GL_EXT_copy_buffer
  • GL_EXT_copy_texture
  • GL_EXT_depth_bounds_test
  • GL_EXT_direct_state_access
  • GL_EXT_draw_buffers2
  • GL_EXT_draw_instanced
  • GL_EXT_draw_range_elements
  • GL_EXT_fog_coord
  • GL_EXT_framebuffer_blit
  • GL_EXT_framebuffer_multisample
  • GL_EXT_framebuffer_object
  • GL_EXT_framebuffer_sRGB
  • GL_EXT_geometry_shader4
  • GL_EXT_gpu_program_parameters
  • GL_EXT_gpu_shader4
  • GL_EXT_histogram
  • GL_EXT_multi_draw_arrays
  • GL_EXT_packed_depth_stencil
  • GL_EXT_packed_float
  • GL_EXT_packed_pixels
  • GL_EXT_pixel_buffer_object
  • GL_EXT_point_parameters
  • GL_EXT_provoking_vertex
  • GL_EXT_rescale_normal
  • GL_EXT_secondary_color
  • GL_EXT_separate_specular_color
  • GL_EXT_shader_image_load_store
  • GL_EXT_shadow_funcs
  • GL_EXT_stencil_wrap
  • GL_EXT_subtexture
  • GL_EXT_texgen_reflection
  • GL_EXT_texture3D
  • GL_EXT_texture_array
  • GL_EXT_texture_buffer_object
  • GL_EXT_texture_compression_bptc
  • GL_EXT_texture_compression_latc
  • GL_EXT_texture_compression_rgtc
  • GL_EXT_texture_compression_s3tc
  • GL_EXT_texture_cube_map
  • GL_EXT_texture_edge_clamp
  • GL_EXT_texture_env_add
  • GL_EXT_texture_env_combine
  • GL_EXT_texture_env_dot3
  • GL_EXT_texture_filter_anisotropic
  • GL_EXT_texture_integer
  • GL_EXT_texture_lod
  • GL_EXT_texture_lod_bias
  • GL_EXT_texture_mirror_clamp
  • GL_EXT_texture_object
  • GL_EXT_texture_rectangle
  • GL_EXT_texture_sRGB
  • GL_EXT_texture_sRGB_decode
  • GL_EXT_texture_shared_exponent
  • GL_EXT_texture_snorm
  • GL_EXT_texture_storage
  • GL_EXT_texture_swizzle
  • GL_EXT_timer_query
  • GL_EXT_transform_feedback
  • GL_EXT_vertex_array
  • GL_EXT_vertex_array_bgra
  • GL_EXT_vertex_attrib_64bit
  • GL_IBM_texture_mirrored_repeat
  • GL_KTX_buffer_region
  • GL_NV_blend_square
  • GL_NV_conditional_render
  • GL_NV_copy_depth_to_color
  • GL_NV_copy_image
  • GL_NV_explicit_multisample
  • GL_NV_float_buffer
  • GL_NV_half_float
  • GL_NV_primitive_restart
  • GL_NV_texgen_reflection
  • GL_NV_texture_barrier
  • GL_SGIS_generate_mipmap
  • GL_SGIS_texture_edge_clamp
  • GL_SGIS_texture_lod
  • GL_SUN_multi_draw_arrays
  • GL_WIN_swap_hint
  • WGL_EXT_swap_control
  • WGL_ARB_extensions_string
  • WGL_ARB_pixel_format
  • WGL_ATI_pixel_format_float
  • WGL_ARB_pixel_format_float
  • WGL_ARB_multisample
  • WGL_EXT_swap_control_tear
  • WGL_ARB_pbuffer
  • WGL_ARB_render_texture
  • WGL_ARB_make_current_read
  • WGL_EXT_extensions_string
  • WGL_ARB_buffer_region
  • WGL_EXT_framebuffer_sRGB
  • WGL_ATI_render_texture_rectangle
  • WGL_EXT_pixel_format_packed_float
  • WGL_I3D_genlock
  • WGL_NV_swap_group
  • WGL_ARB_create_context
  • WGL_AMD_gpu_association
  • WGL_AMDX_gpu_association
  • WGL_ARB_create_context_profile
  • WGL_NV_DX_interop
  • WGL_NV_DX_interop2

Catalyst 13.3 beta2 supports OpenCL 1.2 and exposes 17 extensions for the HD 5850. Here is the report from GPU Caps Viewer:

- Num OpenCL platforms: 1
- CL_PLATFORM_NAME: AMD Accelerated Parallel Processing
- CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc.
- CL_PLATFORM_VERSION: OpenCL 1.2 AMD-APP (1124.2)
- CL_PLATFORM_PROFILE: FULL_PROFILE
- Num devices: 2

	- CL_DEVICE_NAME: Tahiti
	- CL_DEVICE_VENDOR: Advanced Micro Devices, Inc.
	- CL_DRIVER_VERSION: 1124.2 (VM)
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (1124.2)
	- CL_DEVICE_TYPE: GPU
	- CL_DEVICE_VENDOR_ID: 0x1002
	- CL_DEVICE_MAX_COMPUTE_UNITS: 32
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 925MHz
	- CL_DEVICE_ADDRESS_BITS: 32
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 524288KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 2048MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 1024
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad)
	- CL_DEVICE_LOCAL_MEM_SIZE: 32KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [256 ; 256 ; 256]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 256
	- CL_EXEC_NATIVE_KERNEL: 17313844
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 16
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1
	- CL_DEVICE_EXTENSIONS: 20
	- Extensions:
		- cl_khr_fp64
		- cl_amd_fp64
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_int64_base_atomics
		- cl_khr_int64_extended_atomics
		- cl_khr_3d_image_writes
		- cl_khr_byte_addressable_store
		- cl_khr_gl_sharing
		- cl_ext_atomic_counters_32
		- cl_amd_device_attribute_query
		- cl_amd_vec3
		- cl_amd_printf
		- cl_amd_media_ops
		- cl_amd_media_ops2
		- cl_amd_popcnt
		- cl_khr_d3d10_sharing
		- cl_amd_c1x_atomics

	- CL_DEVICE_NAME:         Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz
	- CL_DEVICE_VENDOR: GenuineIntel
	- CL_DRIVER_VERSION: 1124.2 (sse2,avx)
	- CL_DEVICE_PROFILE: FULL_PROFILE
	- CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (1124.2)
	- CL_DEVICE_TYPE: CPU
	- CL_DEVICE_VENDOR_ID: 0x1002
	- CL_DEVICE_MAX_COMPUTE_UNITS: 4
	- CL_DEVICE_MAX_CLOCK_FREQUENCY: 3116MHz
	- CL_DEVICE_ADDRESS_BITS: 32
	- CL_DEVICE_MAX_MEM_ALLOC_SIZE: 1048576KB
	- CL_DEVICE_GLOBAL_MEM_SIZE: 2048MB
	- CL_DEVICE_MAX_PARAMETER_SIZE: 4096
	- CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes
	- CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 32KB
	- CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO
	- CL_DEVICE_LOCAL_MEM_TYPE: Global
	- CL_DEVICE_LOCAL_MEM_SIZE: 32KB
	- CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 64KB
	- CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3
	- CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024]
	- CL_DEVICE_MAX_WORK_GROUP_SIZE: 1024
	- CL_EXEC_NATIVE_KERNEL: 17313848
	- CL_DEVICE_IMAGE_SUPPORT: YES
	- CL_DEVICE_MAX_READ_IMAGE_ARGS: 128
	- CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8
	- CL_DEVICE_IMAGE2D_MAX_WIDTH: 8192
	- CL_DEVICE_IMAGE2D_MAX_HEIGHT: 8192
	- CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048
	- CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048
	- CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048
	- CL_DEVICE_MAX_SAMPLERS: 16
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 16
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 8
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 4
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 2
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 8
	- CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 4
	- CL_DEVICE_EXTENSIONS: 17
	- Extensions:
		- cl_khr_fp64
		- cl_amd_fp64
		- cl_khr_global_int32_base_atomics
		- cl_khr_global_int32_extended_atomics
		- cl_khr_local_int32_base_atomics
		- cl_khr_local_int32_extended_atomics
		- cl_khr_3d_image_writes
		- cl_khr_byte_addressable_store
		- cl_khr_gl_sharing
		- cl_ext_device_fission
		- cl_amd_device_attribute_query
		- cl_amd_vec3
		- cl_amd_printf
		- cl_amd_media_ops
		- cl_amd_media_ops2
		- cl_amd_popcnt
		- cl_khr_d3d10_sharing

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4 thoughts on “AMD Catalyst 13.3 Beta2 Released, OpenGL Extensions List Updated (HD 7970, HD 6970 and HD 5850)”

  1. oscarbg

    Hi,
    so seems deleted extensions are 7xxx series and because you are using 5850 now vs 7xxx before?
    can someone with 7xxx confirm?

  2. oscarbg

    i.e.
    that
    GL_AMD_blend_minmax_factor
    GL_AMD_shader_stencil_value_export
    GL_AMD_shader_trinary_minmax
    GL_AMD_sparse_texture
    GL_AMD_stencil_operation_extended
    GL_AMD_transform_feedback4
    GL_EXT_depth_bounds_test
    appear with this driver?

  3. Marek Olsak

    Yeah, GL_EXT_depth_bounds_test should only be supported on Radeon HD 7700 and later chipsets, because that’s the first AMD hardware which can actually do it.

    Also, I think GL_AMD_sparse_texture can only be supported on Radeon HD 6900 and later chipsets.

    I can’t speak for the other extensions, I haven’t read the specifications yet (if they even exist).

    Source: I work on the open Radeon drivers.

Comments are closed.