If you code your real time shaders in Visual Studio, here is an extension that could be handy. NShader is a Visual Studio 2008 / 2010 extension that brings syntax highlighting for common shading languages: GLSL (OpenGL), HLSL (Direct3D) and Cg.
NShader does its by looking at the file extensions:
- .fx, .hlsl, .vsh, .psh files : HLSL syntax highlighter.
- .glsl, .frag, .vert, .fp, .vp, .geom files : GLSL syntax highlighter.
- .cg, .cgfx, files : CG syntax highlighter.
Auto-completion would have been great
And it would also be great if it was possible to install it in Visual Studio 2010 Ultimate… 🙁
Problem solved… 🙂
Turned out that a registry error was preventing the installation…
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