Sobel and Frei-Chen Edge Detectors Demo (GLSL) 2011/02/01 JeGX Left: Sobel, middle: Frei-Chen, right: regular scene Continue reading »
(Shader Library) Pixelation Post Processing Effect (GLSL) 2010/10/29 JeGX A pixelated Qoob mesh Continue reading »
(Shader Library) Gaussian Blur Post Processing Filter in GLSL 2010/09/09 JeGX A cute nurse half blurred in GeeXLab Continue reading »