Loading models in OpenGL using Assimp
added on 2021/09/01 @ 16:13:50 | 617 views| category: gamedev

In this video we will learn how to load models from various file formats using the Assimp library and how to render them in OpenGL. We will store the models in OpenGL buffers using a method called Structure of Arrays (SOA) and we will study the difference between this method and what we've been using so far (Array of Structures - AOS). Finally, we will enable the depth test in order to solve a visual problem with the rendered model.

tags: #opengl #assimp #gamedev #programming