Shaderc: A collection of tools, libraries, and tests for Vulkan shader compilationadded on 2020/06/19 @ 11:57:01 | 1066 views| category: gamedev
A collection of tools, libraries and tests for shader compilation. At the moment it includes:
glslc (a command line compiler for GLSL/HLSL to SPIR-V), libshaderc (a library API for accessing glslc functionality), spvc (a command line wrapper around the SPIR-V to GLSL/HLSL/MSL compiler SPIRV-Cross), and libshaderc_spvc (a library API for accessing spvc functionality).
tags: #vulkan #spirv