Fake vs True Displacement - Part 1/2
added on 2020/06/17 @ 17:19:54 | 749 views| category: gamedev
Bump-maps, Normal-maps, Displacement and Vector Displacement. You have probably stumbled upon at least one of these by now. While there is a lot of information about them already, there still seems to be a bit of confusion about their differences and the consequences of using a specific type of map. This article will focus a lot more on what issues to look out for, than on how things are done.
tags: #bump mapping #displacement mapping