Intel Graphics Driver 32.0.101.5762 Released (*** UPDATED: 32.0.101.5768 ***)

Intel Graphics Driver

Intel has published a new graphics driver for all its GPUs including Core Ultra processors iGPUs.

Platforms supported by this driver:

  • 11th Gen Intel(R) Core(TM) processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
  • 12th Gen Intel(R) Core(TM) processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N)
  • 13th Gen Intel(R) Core(TM) processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
  • 14th Gen Intel(R) Core(TM) processor family (Codename Raptor Lake Refresh)
  • Intel(R) Iris(R) Xe Dedicated Graphics family (Codename DG1)
  • Intel(R) Arc(TM) Graphics family (Codename Alchemist)
  • Intel(R) Core(TM) Ultra processor family (Codename Meteor Lake)

This new driver 32.0.101.5762 (support for new Windows Display Driver Mode (WDDM) 3.2) is not WHQL-certified and brings the following changes:

Gaming Highlights:

Intel Game On Driver support on Intel Arc A-series Graphics GPUs and Intel® Core™ Ultra with built-in Intel Arc GPUs for:
– Once Human
– Zenless Zone Zero

Game performance improvements on Intel Arc A-Series Graphics Products versus Intel 31.0.101.5594 software driver for:
– Diablo IV (DX12): Up to 30% average FPS uplift at 1080p with Ray Tracing Ultra settings. Up to 35% average FPS uplift at 1440p with Ray Tracing Ultra settings

Fixed Issues:

Intel Arc A-Series Graphics Products:
– Plant vs. Zombies* Game of the Year Edition may experience lower than expected performance with 3D acceleration enabled.

Intel Core Ultra with built-in Intel Arc GPUs:
– Launching a game with Endurance Gaming engaged may result in VSync persisting on after disengaging Endurance Gaming during gameplay.
– Plant vs. Zombies Game of the Year Edition may experience lower than expected performance with 3D acceleration enabled.

 

UPDATE (2024.07.30): v32.0.101.5768

Gaming Highlights:

Intel Game On Driver support on Intel Arc A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Stormgate

Game performance improvements on Intel Arc A-Series Graphics Products versus Intel 31.0.101.5762 software driver for:
– Yakuza: Like a Dragon (DX11)
– Metro: Last Light Complete Edition (DX11)

Game performance improvements on Intel Core Ultra with built-in Intel Arc GPUs versus Intel 31.0.101.5762 software driver for:
– Stormgate (DX11)

Fixed Issues:

Intel Arc A-Series Graphics Products:
– Dirt Rally (DX11) may exhibit corruptions on water bodies while running the benchmark.
– Sid Meier’s Civilization V (DX11) may experience an application crash during gameplay.
– Kunitsu-Gami: Path of the Goddess (DX12) may experience application instability on the first launch of the game.
– Blender 4.2 may exhibit corruptions and incomplete scenes while rendering.

Intel Core Ultra with built-in Intel Arc GPUs:
– Kunitsu-Gami: Path of the Goddess (DX12) may experience application instability on the first launch of the game.

 

Downloads

 

v32.0.101.5768

GPU Shark 2:
Intel Arc Graphics driver - GPU Shark 2 + Arc A750 + Arc A380

 

OpenGL support

v32.0.101.5762

This driver exposes OpenGL 4.6 with 267 OpenGL extensions for an Arc A750. Same support than v5590.

GL_RENDERER: Intel(R) Arc(TM) A750 Graphics
GL_VENDOR: Intel
GL_VERSION: 4.6.0 - Build 32.0.101.5762
OpenGL extensions: 267 

 

v32.0.101.5768

Same OpenGL support than v5762.

 

Vulkan support

v32.0.101.5762

This driver supports Vulkan 1.3.286 and exposes 139 device extensions for the A750 / A380.

# of Vulkan devices: 2

- Device 1
  - name: Intel(R) Arc(TM) A750 Graphics
  - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  - device ID: 8086-56A1
  - API version: 1.3.286
  - VK_KHR_ray_tracing_pipeline information:
    - shaderGroupHandleSize: 32
    - maxRayRecursionDepth: 256
    - maxShaderGroupStride: 4294967295
    - shaderGroupBaseAlignment: 32
    - shaderGroupHandleCaptureReplaySize: 8
    - maxRayDispatchInvocationCount: 4294967295
    - shaderGroupHandleAlignment: 32
    - maxRayHitAttributeSize: 32
    - maxRayDispatchInvocationCount: 4294967295
  - VK_KHR_acceleration_structure information:
    - maxGeometryCount: 16777215
    - maxInstanceCount: 16777215
    - maxPrimitiveCount: 536870911
  - VK_KHR_driver_properties information:
    - driverName: Intel Corporation
    - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
    - driverID: 5
    - conformanceVersion: 1.3.3.6
    - driverInfo: 101.5762
  - # of extensions: 139
  - VK_EXT_device_address_binding_report
  - VK_EXT_full_screen_exclusive
  - VK_KHR_swapchain
  - VK_KHR_external_memory
  - VK_KHR_external_memory_win32
  - VK_EXT_external_memory_host
  - VK_KHR_external_semaphore
  - VK_KHR_external_semaphore_win32
  - VK_KHR_external_fence
  - VK_KHR_external_fence_win32
  - VK_KHR_timeline_semaphore
  - VK_KHR_win32_keyed_mutex
  - VK_KHR_get_memory_requirements2
  - VK_KHR_bind_memory2
  - VK_KHR_dedicated_allocation
  - VK_KHR_sampler_mirror_clamp_to_edge
  - VK_KHR_maintenance1
  - VK_KHR_maintenance2
  - VK_KHR_maintenance3
  - VK_KHR_maintenance4
  - VK_KHR_maintenance5
  - VK_KHR_synchronization2
  - VK_KHR_shader_draw_parameters
  - VK_KHR_push_descriptor
  - VK_KHR_descriptor_update_template
  - VK_KHR_multiview
  - VK_KHR_shader_float16_int8
  - VK_KHR_shader_float_controls
  - VK_KHR_16bit_storage
  - VK_KHR_8bit_storage
  - VK_EXT_shader_subgroup_ballot
  - VK_EXT_shader_subgroup_vote
  - VK_KHR_storage_buffer_storage_class
  - VK_KHR_variable_pointers
  - VK_KHR_relaxed_block_layout
  - VK_EXT_sampler_filter_minmax
  - VK_KHR_device_group
  - VK_KHR_sampler_ycbcr_conversion
  - VK_EXT_ycbcr_2plane_444_formats
  - VK_EXT_4444_formats
  - VK_EXT_post_depth_coverage
  - VK_EXT_shader_viewport_index_layer
  - VK_EXT_shader_stencil_export
  - VK_EXT_conservative_rasterization
  - VK_EXT_sample_locations
  - VK_KHR_draw_indirect_count
  - VK_EXT_multi_draw
  - VK_KHR_image_format_list
  - VK_EXT_image_view_min_lod
  - VK_EXT_vertex_attribute_divisor
  - VK_EXT_descriptor_buffer
  - VK_EXT_descriptor_indexing
  - VK_EXT_mutable_descriptor_type
  - VK_EXT_inline_uniform_block
  - VK_KHR_create_renderpass2
  - VK_KHR_dynamic_rendering
  - VK_KHR_swapchain_mutable_format
  - VK_KHR_depth_stencil_resolve
  - VK_KHR_driver_properties
  - VK_KHR_vulkan_memory_model
  - VK_EXT_conditional_rendering
  - VK_EXT_hdr_metadata
  - VK_EXT_mesh_shader
  - VK_KHR_fragment_shading_rate
  - VK_EXT_depth_clip_enable
  - VK_EXT_depth_clip_control
  - VK_EXT_scalar_block_layout
  - VK_KHR_imageless_framebuffer
  - VK_KHR_buffer_device_address
  - VK_EXT_buffer_device_address
  - VK_KHR_ray_tracing_pipeline
  - VK_KHR_acceleration_structure
  - VK_KHR_ray_query
  - VK_KHR_pipeline_library
  - VK_KHR_deferred_host_operations
  - VK_KHR_ray_tracing_maintenance1
  - VK_EXT_host_query_reset
  - VK_KHR_performance_query
  - VK_NV_device_diagnostic_checkpoints
  - VK_KHR_separate_depth_stencil_layouts
  - VK_KHR_shader_clock
  - VK_KHR_spirv_1_4
  - VK_KHR_uniform_buffer_standard_layout
  - VK_EXT_separate_stencil_usage
  - VK_EXT_fragment_shader_interlock
  - VK_EXT_index_type_uint8
  - VK_EXT_primitive_topology_list_restart
  - VK_KHR_shader_subgroup_extended_types
  - VK_EXT_line_rasterization
  - VK_EXT_memory_budget
  - VK_EXT_memory_priority
  - VK_EXT_pageable_device_local_memory
  - VK_EXT_texel_buffer_alignment
  - VK_INTEL_performance_query
  - VK_EXT_subgroup_size_control
  - VK_EXT_shader_demote_to_helper_invocation
  - VK_KHR_shader_atomic_int64
  - VK_EXT_pipeline_creation_feedback
  - VK_EXT_pipeline_creation_cache_control
  - VK_KHR_pipeline_executable_properties
  - VK_EXT_graphics_pipeline_library
  - VK_EXT_transform_feedback
  - VK_EXT_provoking_vertex
  - VK_EXT_extended_dynamic_state
  - VK_EXT_extended_dynamic_state2
  - VK_EXT_extended_dynamic_state3
  - VK_EXT_vertex_input_dynamic_state
  - VK_EXT_custom_border_color
  - VK_EXT_robustness2
  - VK_EXT_image_robustness
  - VK_EXT_pipeline_robustness
  - VK_EXT_calibrated_timestamps
  - VK_KHR_shader_integer_dot_product
  - VK_KHR_shader_subgroup_uniform_control_flow
  - VK_KHR_shader_terminate_invocation
  - VK_KHR_workgroup_memory_explicit_layout
  - VK_EXT_shader_atomic_float
  - VK_KHR_copy_commands2
  - VK_KHR_shader_non_semantic_info
  - VK_KHR_zero_initialize_workgroup_memory
  - VK_EXT_shader_atomic_float2
  - VK_EXT_global_priority
  - VK_EXT_global_priority_query
  - VK_KHR_global_priority
  - VK_KHR_format_feature_flags2
  - VK_KHR_video_queue
  - VK_KHR_video_decode_queue
  - VK_KHR_video_decode_h264
  - VK_KHR_video_decode_h265
  - VK_EXT_color_write_enable
  - VK_NV_compute_shader_derivatives
  - VK_EXT_private_data
  - VK_KHR_cooperative_matrix
  - VK_EXT_image_2d_view_of_3d
  - VK_EXT_primitives_generated_query
  - VK_EXT_shader_module_identifier
  - VK_EXT_attachment_feedback_loop_layout
  - VK_KHR_map_memory2
  - VK_EXT_host_image_copy
  - # of layers: 0
  - # of memory heaps: 3
  - heap 1: 7824 MB
  - heap 2: 4064 MB
  - heap 3: 256 MB
  - # of features: 55
  - robustBufferAccess:  YES
  - fullDrawIndexUint32:  YES
  - imageCubeArray:  YES
  - independentBlend:  YES
  - geometryShader:  YES
  - tessellationShader:  YES
  - sampleRateShading:  YES
  - dualSrcBlend:  YES
  - logicOp:  YES
  - multiDrawIndirect:  YES
  - drawIndirectFirstInstance:  YES
  - depthClamp:  YES
  - depthBiasClamp:  YES
  - fillModeNonSolid:  YES
  - depthBounds:  YES
  - wideLines:  YES
  - largePoints:  YES
  - alphaToOne:  YES
  - multiViewport:  YES
  - samplerAnisotropy:  YES
  - textureCompressionETC2:  YES
  - textureCompressionASTC_LDR:  NO
  - textureCompressionBC:  YES
  - occlusionQueryPrecise:  YES
  - pipelineStatisticsQuery:  YES
  - vertexPipelineStoresAndAtomics:  YES
  - fragmentStoresAndAtomics:  YES
  - shaderTessellationAndGeometryPointSize:  YES
  - shaderImageGatherExtended:  YES
  - shaderStorageImageExtendedFormats:  YES
  - shaderStorageImageMultisample:  NO
  - shaderStorageImageReadWithoutFormat:  YES
  - shaderStorageImageWriteWithoutFormat:  YES
  - shaderUniformBufferArrayDynamicIndexing:  YES
  - shaderSampledImageArrayDynamicIndexing:  YES
  - shaderStorageBufferArrayDynamicIndexing:  YES
  - shaderStorageImageArrayDynamicIndexing:  YES
  - shaderClipDistance:  YES
  - shaderCullDistance:  YES
  - shaderFloat64:  NO
  - shaderInt64:  YES
  - shaderInt16:  YES
  - shaderResourceResidency:  YES
  - shaderResourceMinLod:  NO
  - sparseBinding:  YES
  - sparseResidencyBuffer:  YES
  - sparseResidencyImage2D:  YES
  - sparseResidencyImage3D:  YES
  - sparseResidency2Samples:  YES
  - sparseResidency4Samples:  YES
  - sparseResidency8Samples:  NO
  - sparseResidency16Samples:  NO
  - sparseResidencyAliased:  YES
  - variableMultisampleRate:  YES
  - inheritedQueries:  YES
  - # of hardware limits: 106
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 134217728
    - maxUniformBufferRange: 134217724
    - maxStorageBufferRange: 1073741820
    - maxPushConstantsSize: 256
    - maxMemoryAllocationCount: 1169756
    - maxSamplerAllocationCount: 4000
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 17523466567680
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 33554432
    - maxSamplerAllocationCount: 33554432
    - maxPerStageDescriptorStorageBuffers: 33554432
    - maxPerStageDescriptorSampledImages: 33554432
    - maxPerStageDescriptorStorageImages: 33554432
    - maxPerStageDescriptorInputAttachments: 7
    - maxPerStageResources: 33554432
    - maxDescriptorSetSamplers: 33554432
    - maxDescriptorSetUniformBuffers: 33554432
    - maxDescriptorSetUniformBuffersDynamic: 16
    - maxDescriptorSetStorageBuffers: 33554432
    - maxDescriptorSetStorageBuffersDynamic: 16
    - maxDescriptorSetSampledImages: 33554432
    - maxDescriptorSetStorageImages: 33554432
    - maxDescriptorSetInputAttachments: 7
    - maxVertexInputAttributes: 32
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 2047
    - maxVertexInputBindingStride: 4095
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 32
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 256
    - maxGeometryTotalOutputComponents: 1024
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 33554440
    - maxComputeSharedMemorySize: 32768
    - maxComputeSharedMemorySize: 65536 x 65536 x 65536
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: 1024 x 1024 x 64
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 15.996094
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: 32768 x 32768
    - viewportBoundsRange: -65536.000000 x 65535.000000
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 64
    - minUniformBufferOffsetAlignment: 64
    - minStorageBufferOffsetAlignment: 64
    - minTexelOffset: -8
    - maxTexelOffset: 7
    - minTexelGatherOffset: -32
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -0.500000
    - maxInterpolationOffset: 0.437500
    - subPixelInterpolationOffsetBits: 4
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 31
    - framebufferDepthSampleCounts: 31
    - framebufferStencilSampleCounts: 31
    - framebufferNoAttachmentsSampleCounts: 31
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 31
    - sampledImageIntegerSampleCounts: 31
    - sampledImageDepthSampleCounts: 31
    - sampledImageStencilSampleCounts: 31
    - storageImageSampleCounts: 1
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 52.083332
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: 0.125000 x 255.875000
    - lineWidthRange: 0.000000 x 7.992188
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.007812
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 64
    - optimalBufferCopyRowPitchAlignment: 64
    - nonCoherentAtomSize: 1

- Device 2
  - name: Intel(R) Arc(TM) A380 Graphics
  - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
  - device ID: 8086-56A5
  - API version: 1.3.286
  - VK_KHR_ray_tracing_pipeline information:
    - shaderGroupHandleSize: 32
    - maxRayRecursionDepth: 256
    - maxShaderGroupStride: 4294967295
    - shaderGroupBaseAlignment: 32
    - shaderGroupHandleCaptureReplaySize: 8
    - maxRayDispatchInvocationCount: 4294967295
    - shaderGroupHandleAlignment: 32
    - maxRayHitAttributeSize: 32
    - maxRayDispatchInvocationCount: 4294967295
  - VK_KHR_acceleration_structure information:
    - maxGeometryCount: 16777215
    - maxInstanceCount: 16777215
    - maxPrimitiveCount: 536870911
  - VK_KHR_driver_properties information:
    - driverName: Intel Corporation
    - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
    - driverID: 5
    - conformanceVersion: 1.3.3.6
    - driverInfo: 101.5762
  - # of extensions: 139
  - VK_EXT_device_address_binding_report
  - VK_EXT_full_screen_exclusive
  - VK_KHR_swapchain
  - VK_KHR_external_memory
  - VK_KHR_external_memory_win32
  - VK_EXT_external_memory_host
  - VK_KHR_external_semaphore
  - VK_KHR_external_semaphore_win32
  - VK_KHR_external_fence
  - VK_KHR_external_fence_win32
  - VK_KHR_timeline_semaphore
  - VK_KHR_win32_keyed_mutex
  - VK_KHR_get_memory_requirements2
  - VK_KHR_bind_memory2
  - VK_KHR_dedicated_allocation
  - VK_KHR_sampler_mirror_clamp_to_edge
  - VK_KHR_maintenance1
  - VK_KHR_maintenance2
  - VK_KHR_maintenance3
  - VK_KHR_maintenance4
  - VK_KHR_maintenance5
  - VK_KHR_synchronization2
  - VK_KHR_shader_draw_parameters
  - VK_KHR_push_descriptor
  - VK_KHR_descriptor_update_template
  - VK_KHR_multiview
  - VK_KHR_shader_float16_int8
  - VK_KHR_shader_float_controls
  - VK_KHR_16bit_storage
  - VK_KHR_8bit_storage
  - VK_EXT_shader_subgroup_ballot
  - VK_EXT_shader_subgroup_vote
  - VK_KHR_storage_buffer_storage_class
  - VK_KHR_variable_pointers
  - VK_KHR_relaxed_block_layout
  - VK_EXT_sampler_filter_minmax
  - VK_KHR_device_group
  - VK_KHR_sampler_ycbcr_conversion
  - VK_EXT_ycbcr_2plane_444_formats
  - VK_EXT_4444_formats
  - VK_EXT_post_depth_coverage
  - VK_EXT_shader_viewport_index_layer
  - VK_EXT_shader_stencil_export
  - VK_EXT_conservative_rasterization
  - VK_EXT_sample_locations
  - VK_KHR_draw_indirect_count
  - VK_EXT_multi_draw
  - VK_KHR_image_format_list
  - VK_EXT_image_view_min_lod
  - VK_EXT_vertex_attribute_divisor
  - VK_EXT_descriptor_buffer
  - VK_EXT_descriptor_indexing
  - VK_EXT_mutable_descriptor_type
  - VK_EXT_inline_uniform_block
  - VK_KHR_create_renderpass2
  - VK_KHR_dynamic_rendering
  - VK_KHR_swapchain_mutable_format
  - VK_KHR_depth_stencil_resolve
  - VK_KHR_driver_properties
  - VK_KHR_vulkan_memory_model
  - VK_EXT_conditional_rendering
  - VK_EXT_hdr_metadata
  - VK_EXT_mesh_shader
  - VK_KHR_fragment_shading_rate
  - VK_EXT_depth_clip_enable
  - VK_EXT_depth_clip_control
  - VK_EXT_scalar_block_layout
  - VK_KHR_imageless_framebuffer
  - VK_KHR_buffer_device_address
  - VK_EXT_buffer_device_address
  - VK_KHR_ray_tracing_pipeline
  - VK_KHR_acceleration_structure
  - VK_KHR_ray_query
  - VK_KHR_pipeline_library
  - VK_KHR_deferred_host_operations
  - VK_KHR_ray_tracing_maintenance1
  - VK_EXT_host_query_reset
  - VK_KHR_performance_query
  - VK_NV_device_diagnostic_checkpoints
  - VK_KHR_separate_depth_stencil_layouts
  - VK_KHR_shader_clock
  - VK_KHR_spirv_1_4
  - VK_KHR_uniform_buffer_standard_layout
  - VK_EXT_separate_stencil_usage
  - VK_EXT_fragment_shader_interlock
  - VK_EXT_index_type_uint8
  - VK_EXT_primitive_topology_list_restart
  - VK_KHR_shader_subgroup_extended_types
  - VK_EXT_line_rasterization
  - VK_EXT_memory_budget
  - VK_EXT_memory_priority
  - VK_EXT_pageable_device_local_memory
  - VK_EXT_texel_buffer_alignment
  - VK_INTEL_performance_query
  - VK_EXT_subgroup_size_control
  - VK_EXT_shader_demote_to_helper_invocation
  - VK_KHR_shader_atomic_int64
  - VK_EXT_pipeline_creation_feedback
  - VK_EXT_pipeline_creation_cache_control
  - VK_KHR_pipeline_executable_properties
  - VK_EXT_graphics_pipeline_library
  - VK_EXT_transform_feedback
  - VK_EXT_provoking_vertex
  - VK_EXT_extended_dynamic_state
  - VK_EXT_extended_dynamic_state2
  - VK_EXT_extended_dynamic_state3
  - VK_EXT_vertex_input_dynamic_state
  - VK_EXT_custom_border_color
  - VK_EXT_robustness2
  - VK_EXT_image_robustness
  - VK_EXT_pipeline_robustness
  - VK_EXT_calibrated_timestamps
  - VK_KHR_shader_integer_dot_product
  - VK_KHR_shader_subgroup_uniform_control_flow
  - VK_KHR_shader_terminate_invocation
  - VK_KHR_workgroup_memory_explicit_layout
  - VK_EXT_shader_atomic_float
  - VK_KHR_copy_commands2
  - VK_KHR_shader_non_semantic_info
  - VK_KHR_zero_initialize_workgroup_memory
  - VK_EXT_shader_atomic_float2
  - VK_EXT_global_priority
  - VK_EXT_global_priority_query
  - VK_KHR_global_priority
  - VK_KHR_format_feature_flags2
  - VK_KHR_video_queue
  - VK_KHR_video_decode_queue
  - VK_KHR_video_decode_h264
  - VK_KHR_video_decode_h265
  - VK_EXT_color_write_enable
  - VK_NV_compute_shader_derivatives
  - VK_EXT_private_data
  - VK_KHR_cooperative_matrix
  - VK_EXT_image_2d_view_of_3d
  - VK_EXT_primitives_generated_query
  - VK_EXT_shader_module_identifier
  - VK_EXT_attachment_feedback_loop_layout
  - VK_KHR_map_memory2
  - VK_EXT_host_image_copy
  - # of layers: 0
  - # of memory heaps: 3
  - heap 1: 5784 MB
  - heap 2: 4064 MB
  - heap 3: 256 MB
  - # of features: 55
  - robustBufferAccess:  YES
  - fullDrawIndexUint32:  YES
  - imageCubeArray:  YES
  - independentBlend:  YES
  - geometryShader:  YES
  - tessellationShader:  YES
  - sampleRateShading:  YES
  - dualSrcBlend:  YES
  - logicOp:  YES
  - multiDrawIndirect:  YES
  - drawIndirectFirstInstance:  YES
  - depthClamp:  YES
  - depthBiasClamp:  YES
  - fillModeNonSolid:  YES
  - depthBounds:  YES
  - wideLines:  YES
  - largePoints:  YES
  - alphaToOne:  YES
  - multiViewport:  YES
  - samplerAnisotropy:  YES
  - textureCompressionETC2:  YES
  - textureCompressionASTC_LDR:  NO
  - textureCompressionBC:  YES
  - occlusionQueryPrecise:  YES
  - pipelineStatisticsQuery:  YES
  - vertexPipelineStoresAndAtomics:  YES
  - fragmentStoresAndAtomics:  YES
  - shaderTessellationAndGeometryPointSize:  YES
  - shaderImageGatherExtended:  YES
  - shaderStorageImageExtendedFormats:  YES
  - shaderStorageImageMultisample:  NO
  - shaderStorageImageReadWithoutFormat:  YES
  - shaderStorageImageWriteWithoutFormat:  YES
  - shaderUniformBufferArrayDynamicIndexing:  YES
  - shaderSampledImageArrayDynamicIndexing:  YES
  - shaderStorageBufferArrayDynamicIndexing:  YES
  - shaderStorageImageArrayDynamicIndexing:  YES
  - shaderClipDistance:  YES
  - shaderCullDistance:  YES
  - shaderFloat64:  NO
  - shaderInt64:  YES
  - shaderInt16:  YES
  - shaderResourceResidency:  YES
  - shaderResourceMinLod:  NO
  - sparseBinding:  YES
  - sparseResidencyBuffer:  YES
  - sparseResidencyImage2D:  YES
  - sparseResidencyImage3D:  YES
  - sparseResidency2Samples:  YES
  - sparseResidency4Samples:  YES
  - sparseResidency8Samples:  NO
  - sparseResidency16Samples:  NO
  - sparseResidencyAliased:  YES
  - variableMultisampleRate:  YES
  - inheritedQueries:  YES
  - # of hardware limits: 106
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 134217728
    - maxUniformBufferRange: 134217724
    - maxStorageBufferRange: 1073741820
    - maxPushConstantsSize: 256
    - maxMemoryAllocationCount: 1137116
    - maxSamplerAllocationCount: 4000
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 17523466567680
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 33554432
    - maxSamplerAllocationCount: 33554432
    - maxPerStageDescriptorStorageBuffers: 33554432
    - maxPerStageDescriptorSampledImages: 33554432
    - maxPerStageDescriptorStorageImages: 33554432
    - maxPerStageDescriptorInputAttachments: 7
    - maxPerStageResources: 33554432
    - maxDescriptorSetSamplers: 33554432
    - maxDescriptorSetUniformBuffers: 33554432
    - maxDescriptorSetUniformBuffersDynamic: 16
    - maxDescriptorSetStorageBuffers: 33554432
    - maxDescriptorSetStorageBuffersDynamic: 16
    - maxDescriptorSetSampledImages: 33554432
    - maxDescriptorSetStorageImages: 33554432
    - maxDescriptorSetInputAttachments: 7
    - maxVertexInputAttributes: 32
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 2047
    - maxVertexInputBindingStride: 4095
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 32
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 256
    - maxGeometryTotalOutputComponents: 1024
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 33554440
    - maxComputeSharedMemorySize: 32768
    - maxComputeSharedMemorySize: 65536 x 65536 x 65536
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: 1024 x 1024 x 64
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 15.996094
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: 32768 x 32768
    - viewportBoundsRange: -65536.000000 x 65535.000000
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 64
    - minUniformBufferOffsetAlignment: 64
    - minStorageBufferOffsetAlignment: 64
    - minTexelOffset: -8
    - maxTexelOffset: 7
    - minTexelGatherOffset: -32
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -0.500000
    - maxInterpolationOffset: 0.437500
    - subPixelInterpolationOffsetBits: 4
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 31
    - framebufferDepthSampleCounts: 31
    - framebufferStencilSampleCounts: 31
    - framebufferNoAttachmentsSampleCounts: 31
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 31
    - sampledImageIntegerSampleCounts: 31
    - sampledImageDepthSampleCounts: 31
    - sampledImageStencilSampleCounts: 31
    - storageImageSampleCounts: 1
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 52.083332
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: 0.125000 x 255.875000
    - lineWidthRange: 0.000000 x 7.992188
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.007812
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 64
    - optimalBufferCopyRowPitchAlignment: 64
    - nonCoherentAtomSize: 1

 

v32.0.101.5768

Same Vulkan support than v5762.

2 thoughts on “Intel Graphics Driver 32.0.101.5762 Released (*** UPDATED: 32.0.101.5768 ***)”

Leave a Comment

Your email address will not be published.