Intel has published a new graphics driver for its Arc GPUs (Arc A380, A770, A750, A310, A770M, A570M, A550M, A530M, A730M, A370M, A350M) and integrated GPUs (11th Gen, 12th Gen and 13th Gen). Here are the main changes:
HIGHLIGHTS:
– Support for Intel Arc A580 Graphics.
GAMING HIGHLIGHTS:
Intel Game On Driver support on Intel Arc A-series Graphics for:
– Call of Duty: Modern Warfare III Beta
– Total War: PHARAOH
– Lords of the FallenGame performance improvements versus Intel 31.0.101.4885 software driver for:
– Starfield (DX12): Up to 117% uplift at 1080p with Ultra settings, Up to 149% uplift at 1440p with High settings
– Forza Motorsport (DX12): Up to 8% uplift at 1080p with Ultra settings,Game performance improvements versus Intel® 31.0.101.4826 software driver for:
– F1 23 (DX12): Up to 12% uplift at 1440p with Ultra High settings, Up to 136% uplift at 2160p with Ultra High settingsFIXED ISSUES:
Intel Arc Graphics Products:
– Minecraft (DX12) may exhibit color corruptions in night scenes when ray tracing setting is on.
UPDATE (2023.10.24): v31.0.101.4900 non-WHQL
GAMING HIGHLIGHTS:
– Ghostrunner 2 – For the best gaming experience, it is recommended to launch the game using DirectX 12 option.
Intel Game On Driver support on Intel Arc A-series Graphics for:
– Alan Wake 2
– Cities: Skylines 2
– WRC
– Ghostrunner 2Game performance improvements versus Intel 31.0.101.4887 software driver for:
– Alan Wake 2 (DX12): Up to 20% average FPS uplift at 1080p with High settings. Up to 22% average FPS uplift at 1440p with Medium settings.
– Cities: Skylines 2 (DX11): Up to 34% average FPS uplift at 1080p with High settings. Up to 26% average FPS uplift at 1440p with Medium settings
Downloads
- Latest Intel Arc graphics driver for win10/win11 64-bit @ Geeks3D
- latest graphics driver for Arc / Iris WHQL (win10/win11 64-bit) @ Intel
v31.0.101.4887
v31.0.101.4900
OpenGL support
v31.0.101.4887
This driver exposes OpenGL 4.6 with 265 OpenGL extensions for an Arc A750.
One OpenGL extension has been removed:
– GL_ARB_sparse_texture2
This extension has been added in previous v4885… Probably added by error 😉
GL_RENDERER: Intel(R) Arc(TM) A750 Graphics GL_VENDOR: Intel GL_VERSION: 4.6.0 - Build 31.0.101.4887 OpenGL extensions: 265 - GL_AMD_depth_clamp_separate - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_1_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_cl_event - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compressed_texture_pixel_storage - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_fragment_shader_interlock - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_alignment - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_post_depth_coverage - GL_ARB_program_interface_query - GL_ARB_provoking_vertex - GL_ARB_query_buffer_object - GL_ARB_robust_buffer_access_behavior - GL_ARB_robustness - GL_ARB_robustness_isolation - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counter_ops - GL_ARB_shader_atomic_counters - GL_ARB_shader_bit_encoding - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shading_language_packing - GL_ARB_shadow - GL_ARB_sparse_texture - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_crossbar - GL_ARB_texture_env_dot3 - GL_ARB_texture_filter_anisotropic - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_mirrored_repeat - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_query_lod - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_separate_stencil - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_clip_volume_hint - GL_EXT_compiled_vertex_array - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_memory_object - GL_EXT_memory_object_win32 - GL_EXT_multi_draw_arrays - GL_EXT_packed_depth_stencil - GL_EXT_packed_float - GL_EXT_packed_pixels - GL_EXT_polygon_offset_clamp - GL_EXT_rescale_normal - GL_EXT_secondary_color - GL_EXT_semaphore - GL_EXT_semaphore_win32 - GL_EXT_separate_specular_color - GL_EXT_shader_framebuffer_fetch - GL_EXT_shader_image_load_formatted - GL_EXT_shader_integer_mix - GL_EXT_shadow_funcs - GL_EXT_stencil_two_side - GL_EXT_stencil_wrap - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_compression_s3tc - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_integer - GL_EXT_texture_lod_bias - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_texture_swizzle - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_IBM_texture_mirrored_repeat - GL_INTEL_conservative_rasterization - GL_INTEL_fragment_shader_ordering - GL_INTEL_framebuffer_CMAA - GL_INTEL_map_texture - GL_INTEL_multi_rate_fragment_shader - GL_INTEL_performance_query - GL_KHR_blend_equation_advanced - GL_KHR_blend_equation_advanced_coherent - GL_KHR_context_flush_control - GL_KHR_debug - GL_KHR_no_error - GL_KHR_shader_subgroup - GL_KHR_shader_subgroup_arithmetic - GL_KHR_shader_subgroup_ballot - GL_KHR_shader_subgroup_basic - GL_KHR_shader_subgroup_clustered - GL_KHR_shader_subgroup_quad - GL_KHR_shader_subgroup_shuffle - GL_KHR_shader_subgroup_shuffle_relative - GL_KHR_shader_subgroup_vote - GL_NV_blend_square - GL_NV_conditional_render - GL_NV_primitive_restart - GL_NV_texgen_reflection - GL_OVR_multiview - GL_SGIS_generate_mipmap - GL_SGIS_texture_edge_clamp - GL_SGIS_texture_lod - GL_SUN_multi_draw_arrays - GL_WIN_swap_hint - WGL_EXT_swap_control - WGL_EXT_depth_float - WGL_ARB_buffer_region - WGL_ARB_extensions_string - WGL_ARB_make_current_read - WGL_ARB_pixel_format - WGL_ARB_pbuffer - WGL_EXT_extensions_string - WGL_ARB_multisample - WGL_ARB_pixel_format_float - WGL_ARB_framebuffer_sRGB - WGL_ARB_create_context - WGL_ARB_create_context_profile - WGL_EXT_pixel_format_packed_float - WGL_EXT_create_context_es_profile - WGL_EXT_create_context_es2_profile - WGL_NV_DX_interop - WGL_NV_DX_interop2 - WGL_ARB_robustness_application_isolation - WGL_ARB_robustness_share_group_isolation - WGL_ARB_create_context_robustness - WGL_ARB_context_flush_control
v31.0.101.4900
Same support than v4887:
GL_RENDERER: Intel(R) Arc(TM) A750 Graphics GL_VENDOR: Intel GL_VERSION: 4.6.0 - Build 31.0.101.4900 OpenGL extensions: 265
Vulkan support
v31.0.101.4887
This driver exposes Vulkan 1.3.261 and 135 device extensions for an Arc A750 GPU. Same support than previous v4885.
# of Vulkan devices: 1 - Device 1 - name: Intel(R) Arc(TM) A750 Graphics - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 8086-56A1 - API version: 1.3.261 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 256 - maxShaderGroupStride: 4294967295 - shaderGroupBaseAlignment: 32 - shaderGroupHandleCaptureReplaySize: 8 - maxRayDispatchInvocationCount: 4294967295 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 4294967295 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: Intel Corporation - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR - driverID: 5 - conformanceVersion: 1.3.0.5 - driverInfo: Intel driver - # of extensions: 135 - VK_EXT_device_address_binding_report - VK_EXT_full_screen_exclusive - VK_KHR_swapchain - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_EXT_external_memory_host - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_timeline_semaphore - VK_KHR_win32_keyed_mutex - VK_KHR_get_memory_requirements2 - VK_KHR_bind_memory2 - VK_KHR_dedicated_allocation - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_synchronization2 - VK_KHR_shader_draw_parameters - VK_KHR_push_descriptor - VK_KHR_descriptor_update_template - VK_KHR_multiview - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_KHR_storage_buffer_storage_class - VK_KHR_variable_pointers - VK_KHR_relaxed_block_layout - VK_EXT_sampler_filter_minmax - VK_KHR_device_group - VK_KHR_sampler_ycbcr_conversion - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_4444_formats - VK_EXT_post_depth_coverage - VK_EXT_shader_viewport_index_layer - VK_EXT_shader_stencil_export - VK_EXT_conservative_rasterization - VK_EXT_sample_locations - VK_KHR_draw_indirect_count - VK_EXT_multi_draw - VK_KHR_image_format_list - VK_EXT_image_view_min_lod - VK_EXT_vertex_attribute_divisor - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_mutable_descriptor_type - VK_EXT_inline_uniform_block - VK_KHR_create_renderpass2 - VK_KHR_dynamic_rendering - VK_KHR_swapchain_mutable_format - VK_KHR_depth_stencil_resolve - VK_KHR_driver_properties - VK_KHR_vulkan_memory_model - VK_EXT_conditional_rendering - VK_EXT_hdr_metadata - VK_EXT_mesh_shader - VK_KHR_fragment_shading_rate - VK_EXT_depth_clip_enable - VK_EXT_depth_clip_control - VK_EXT_scalar_block_layout - VK_KHR_imageless_framebuffer - VK_KHR_buffer_device_address - VK_EXT_buffer_device_address - VK_KHR_ray_tracing_pipeline - VK_KHR_acceleration_structure - VK_KHR_ray_query - VK_KHR_pipeline_library - VK_KHR_deferred_host_operations - VK_KHR_ray_tracing_maintenance1 - VK_EXT_host_query_reset - VK_KHR_performance_query - VK_NV_device_diagnostic_checkpoints - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_clock - VK_KHR_spirv_1_4 - VK_KHR_uniform_buffer_standard_layout - VK_EXT_separate_stencil_usage - VK_EXT_fragment_shader_interlock - VK_EXT_index_type_uint8 - VK_EXT_primitive_topology_list_restart - VK_KHR_shader_subgroup_extended_types - VK_EXT_line_rasterization - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_pageable_device_local_memory - VK_EXT_texel_buffer_alignment - VK_INTEL_performance_query - VK_EXT_subgroup_size_control - VK_EXT_shader_demote_to_helper_invocation - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_creation_cache_control - VK_KHR_pipeline_executable_properties - VK_EXT_graphics_pipeline_library - VK_EXT_transform_feedback - VK_EXT_provoking_vertex - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_vertex_input_dynamic_state - VK_EXT_custom_border_color - VK_EXT_robustness2 - VK_EXT_image_robustness - VK_EXT_pipeline_robustness - VK_EXT_calibrated_timestamps - VK_KHR_shader_integer_dot_product - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_workgroup_memory_explicit_layout - VK_EXT_shader_atomic_float - VK_KHR_copy_commands2 - VK_KHR_shader_non_semantic_info - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_shader_atomic_float2 - VK_EXT_global_priority - VK_EXT_global_priority_query - VK_KHR_global_priority - VK_KHR_format_feature_flags2 - VK_KHR_video_queue - VK_KHR_video_decode_queue - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_EXT_color_write_enable - VK_NV_compute_shader_derivatives - VK_EXT_private_data - VK_EXT_image_2d_view_of_3d - VK_EXT_primitives_generated_query - VK_EXT_shader_module_identifier - VK_EXT_attachment_feedback_loop_layout - VK_KHR_map_memory2 - # of layers: 0 - # of memory heaps: 3 - heap 1: 7840 MB - heap 2: 8062 MB - heap 3: 256 MB - # of features: 55 - robustBufferAccess: YES - fullDrawIndexUint32: YES - imageCubeArray: YES - independentBlend: YES - geometryShader: YES - tessellationShader: YES - sampleRateShading: YES - dualSrcBlend: YES - logicOp: YES - multiDrawIndirect: YES - drawIndirectFirstInstance: YES - depthClamp: YES - depthBiasClamp: YES - fillModeNonSolid: YES - depthBounds: YES - wideLines: YES - largePoints: YES - alphaToOne: YES - multiViewport: YES - samplerAnisotropy: YES - textureCompressionETC2: YES - textureCompressionASTC_LDR: NO - textureCompressionBC: YES - occlusionQueryPrecise: YES - pipelineStatisticsQuery: YES - vertexPipelineStoresAndAtomics: YES - fragmentStoresAndAtomics: YES - shaderTessellationAndGeometryPointSize: YES - shaderImageGatherExtended: YES - shaderStorageImageExtendedFormats: YES - shaderStorageImageMultisample: NO - shaderStorageImageReadWithoutFormat: YES - shaderStorageImageWriteWithoutFormat: YES - shaderUniformBufferArrayDynamicIndexing: YES - shaderSampledImageArrayDynamicIndexing: YES - shaderStorageBufferArrayDynamicIndexing: YES - shaderStorageImageArrayDynamicIndexing: YES - shaderClipDistance: YES - shaderCullDistance: YES - shaderFloat64: NO - shaderInt64: YES - shaderInt16: YES - shaderResourceResidency: YES - shaderResourceMinLod: NO - sparseBinding: YES - sparseResidencyBuffer: YES - sparseResidencyImage2D: YES - sparseResidencyImage3D: YES - sparseResidency2Samples: YES - sparseResidency4Samples: YES - sparseResidency8Samples: NO - sparseResidency16Samples: NO - sparseResidencyAliased: YES - variableMultisampleRate: YES - inheritedQueries: YES - # of hardware limits: 106 - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 134217724 - maxStorageBufferRange: 1073741820 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 2193590 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17523466567680 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 67107840 - maxSamplerAllocationCount: 67107840 - maxPerStageDescriptorStorageBuffers: 67107840 - maxPerStageDescriptorSampledImages: 67107840 - maxPerStageDescriptorStorageImages: 67107840 - maxPerStageDescriptorInputAttachments: 7 - maxPerStageResources: 67107840 - maxDescriptorSetSamplers: 67107840 - maxDescriptorSetUniformBuffers: 67107840 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 67107840 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 67107840 - maxDescriptorSetStorageImages: 67107840 - maxDescriptorSetInputAttachments: 7 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 67107848 - maxComputeSharedMemorySize: 32768 - maxComputeSharedMemorySize: 65536 x 65536 x 65536 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 16.000000 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65535.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 64 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 64 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 31 - framebufferDepthSampleCounts: 31 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 31 - sampledImageIntegerSampleCounts: 31 - sampledImageDepthSampleCounts: 31 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 1 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 52.083332 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 0.125000 x 255.875000 - lineWidthRange: 0.000000 x 7.992188 - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007812 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 64 - optimalBufferCopyRowPitchAlignment: 64 - nonCoherentAtomSize: 1
v31.0.101.4900
Same support than v4887.
https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
Intel Arc & Iris Xe Graphics BETA graphics driver 31.0.101.4900
https://www.intel.com/content/www/us/en/download/785597/intel-arc-iris-xe-graphics-windows.html
https://www.intel.com/content/www/us/en/download/785597/792290/intel-arc-iris-xe-graphics-windows.html
Intel Arc & Iris Xe Graphics BETA graphics driver 31.0.101.4952