NVIDIA has released a new WHQL (Windows Hardware Quality Labs) gaming driver for Windows 10 and Windows 11. This driver belongs to the new R535 family (535.xx to 539.xx) and brings the following changes:
Game Ready for Diablo IV
This new Game Ready Driver provides the best gaming experience for the latest new games featuring DLSS 3 technology including Diablo IV. Additionally, this Game Ready
Driver supports the launch of titles supporting NVIDIA DLSS 2 technology including System Shock.Fixed Gaming Bugs
– Applying GeForce Experience Freestyle filters cause games to crash.Fixed General Bugs
– Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled.
– [SOLIDWORKS 2023] rendering issues when Enhanced Graphics Performance is enabled.
– [MAGIX Vegas Pro] Preview not working properly on some notebooks.
– [TouchDesigner] Degraded performance using Vulkan.
– [Nsight Tools] Abnormal termination that previously required a reboot.
The R535 family adds the support of CUDA 12.2 and Vulkan 1.3.242 (see here for details).
More gaming info is available HERE.
UPDATE (2023.06.02): v536.09 HotFix
GeForce Hotfix display driver version 536.09 is based on our latest Game Ready Driver 535.98.
This hotfix addresses the following issue:
– When using multiple monitors which support adaptive sync, users may see random flicker on certain displays when G-SYNC is enabled after updating to driver 535.98 [4138119]
Downloads
- latest version for win10/win11 64-bit (desktop+notebook) @ Geeks3D
- 536.09 HotFix win10/win11 64-bit @ NVIDIA
- 535.98 win10/win11 64-bit @ NVIDIA
GeForce 535.98 quick test
GPU Caps Viewer
GeForce 536.09 HF quick test
GeForce 536.09 HF exposes the same OpenGL and Vulkan support than version 535.98.
OpenGL support
GeForce 535.98
GeForce 535.98 exposes OpenGL 4.6 and 433 extensions for a GeForce RTX 4070 Ti on Windows 10 (v22H2). Same support than R528.xx.
GL_RENDERER: NVIDIA GeForce RTX 4070 Ti/PCIe/SSE2 GL_VENDOR: NVIDIA Corporation GL_VERSION: 4.6.0 NVIDIA 535.98 OpenGL extensions: 433
Vulkan support
GeForce 535.98
This driver exposes Vulkan 1.3.242 and 187 device extensions for a GeForce RTX 4070 Ti on Windows 10 22H2. Four device extensions have been added:
– VK_EXT_image_sliced_view_of_3d
– VK_EXT_pipeline_library_group_handles
– VK_EXT_shader_object
– VK_AMD_buffer_marker
Report from GPU Shark 2
# of Vulkan devices: 1 - Device 1 - name: NVIDIA GeForce RTX 4070 Ti - device type: VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU - device ID: 10DE-2782 - API version: 1.3.242 - NVIDIA driver version: 535.98.0.0 - VK_KHR_ray_tracing_pipeline information: - shaderGroupHandleSize: 32 - maxRayRecursionDepth: 31 - maxShaderGroupStride: 4096 - shaderGroupBaseAlignment: 64 - shaderGroupHandleCaptureReplaySize: 32 - maxRayDispatchInvocationCount: 1073741824 - shaderGroupHandleAlignment: 32 - maxRayHitAttributeSize: 32 - maxRayDispatchInvocationCount: 1073741824 - VK_KHR_acceleration_structure information: - maxGeometryCount: 16777215 - maxInstanceCount: 16777215 - maxPrimitiveCount: 536870911 - VK_KHR_driver_properties information: - driverName: NVIDIA - driverID_str: VK_DRIVER_ID_NVIDIA_PROPRIETARY_KHR - driverID: 4 - conformanceVersion: 1.3.0.5 - driverInfo: 535.98 - # of extensions: 187 - VK_KHR_16bit_storage - VK_KHR_8bit_storage - VK_KHR_acceleration_structure - VK_KHR_bind_memory2 - VK_KHR_buffer_device_address - VK_KHR_copy_commands2 - VK_KHR_create_renderpass2 - VK_KHR_dedicated_allocation - VK_KHR_deferred_host_operations - VK_KHR_depth_stencil_resolve - VK_KHR_descriptor_update_template - VK_KHR_device_group - VK_KHR_draw_indirect_count - VK_KHR_driver_properties - VK_KHR_dynamic_rendering - VK_KHR_external_fence - VK_KHR_external_fence_win32 - VK_KHR_external_memory - VK_KHR_external_memory_win32 - VK_KHR_external_semaphore - VK_KHR_external_semaphore_win32 - VK_KHR_format_feature_flags2 - VK_KHR_fragment_shader_barycentric - VK_KHR_fragment_shading_rate - VK_KHR_get_memory_requirements2 - VK_KHR_image_format_list - VK_KHR_imageless_framebuffer - VK_KHR_maintenance1 - VK_KHR_maintenance2 - VK_KHR_maintenance3 - VK_KHR_maintenance4 - VK_KHR_multiview - VK_KHR_pipeline_executable_properties - VK_KHR_pipeline_library - VK_KHR_present_id - VK_KHR_present_wait - VK_KHR_push_descriptor - VK_KHR_ray_query - VK_KHR_ray_tracing_maintenance1 - VK_KHR_ray_tracing_pipeline - VK_KHR_relaxed_block_layout - VK_KHR_sampler_mirror_clamp_to_edge - VK_KHR_sampler_ycbcr_conversion - VK_KHR_separate_depth_stencil_layouts - VK_KHR_shader_atomic_int64 - VK_KHR_shader_clock - VK_KHR_shader_draw_parameters - VK_KHR_shader_float16_int8 - VK_KHR_shader_float_controls - VK_KHR_shader_integer_dot_product - VK_KHR_shader_non_semantic_info - VK_KHR_shader_subgroup_extended_types - VK_KHR_shader_subgroup_uniform_control_flow - VK_KHR_shader_terminate_invocation - VK_KHR_spirv_1_4 - VK_KHR_storage_buffer_storage_class - VK_KHR_swapchain - VK_KHR_swapchain_mutable_format - VK_KHR_synchronization2 - VK_KHR_timeline_semaphore - VK_KHR_uniform_buffer_standard_layout - VK_KHR_variable_pointers - VK_KHR_video_decode_h264 - VK_KHR_video_decode_h265 - VK_KHR_video_decode_queue - VK_KHR_video_queue - VK_KHR_vulkan_memory_model - VK_KHR_win32_keyed_mutex - VK_KHR_workgroup_memory_explicit_layout - VK_KHR_zero_initialize_workgroup_memory - VK_EXT_4444_formats - VK_EXT_attachment_feedback_loop_layout - VK_EXT_blend_operation_advanced - VK_EXT_border_color_swizzle - VK_EXT_buffer_device_address - VK_EXT_calibrated_timestamps - VK_EXT_color_write_enable - VK_EXT_conditional_rendering - VK_EXT_conservative_rasterization - VK_EXT_custom_border_color - VK_EXT_depth_clamp_zero_one - VK_EXT_depth_clip_control - VK_EXT_depth_clip_enable - VK_EXT_depth_range_unrestricted - VK_EXT_descriptor_buffer - VK_EXT_descriptor_indexing - VK_EXT_discard_rectangles - VK_EXT_extended_dynamic_state - VK_EXT_extended_dynamic_state2 - VK_EXT_extended_dynamic_state3 - VK_EXT_external_memory_host - VK_EXT_fragment_shader_interlock - VK_EXT_full_screen_exclusive - VK_EXT_graphics_pipeline_library - VK_EXT_hdr_metadata - VK_EXT_host_query_reset - VK_EXT_image_2d_view_of_3d - VK_EXT_image_robustness - VK_EXT_image_sliced_view_of_3d - VK_EXT_image_view_min_lod - VK_EXT_index_type_uint8 - VK_EXT_inline_uniform_block - VK_EXT_line_rasterization - VK_EXT_load_store_op_none - VK_EXT_memory_budget - VK_EXT_memory_priority - VK_EXT_mesh_shader - VK_EXT_multi_draw - VK_EXT_mutable_descriptor_type - VK_EXT_non_seamless_cube_map - VK_EXT_opacity_micromap - VK_EXT_pageable_device_local_memory - VK_EXT_pci_bus_info - VK_EXT_pipeline_creation_cache_control - VK_EXT_pipeline_creation_feedback - VK_EXT_pipeline_library_group_handles - VK_EXT_pipeline_robustness - VK_EXT_post_depth_coverage - VK_EXT_primitive_topology_list_restart - VK_EXT_primitives_generated_query - VK_EXT_private_data - VK_EXT_provoking_vertex - VK_EXT_queue_family_foreign - VK_EXT_robustness2 - VK_EXT_sample_locations - VK_EXT_sampler_filter_minmax - VK_EXT_scalar_block_layout - VK_EXT_separate_stencil_usage - VK_EXT_shader_atomic_float - VK_EXT_shader_demote_to_helper_invocation - VK_EXT_shader_image_atomic_int64 - VK_EXT_shader_module_identifier - VK_EXT_shader_object - VK_EXT_shader_subgroup_ballot - VK_EXT_shader_subgroup_vote - VK_EXT_shader_viewport_index_layer - VK_EXT_subgroup_size_control - VK_EXT_texel_buffer_alignment - VK_EXT_tooling_info - VK_EXT_transform_feedback - VK_EXT_vertex_attribute_divisor - VK_EXT_vertex_input_dynamic_state - VK_EXT_ycbcr_2plane_444_formats - VK_EXT_ycbcr_image_arrays - VK_NV_clip_space_w_scaling - VK_NV_compute_shader_derivatives - VK_NV_cooperative_matrix - VK_NV_copy_memory_indirect - VK_NV_corner_sampled_image - VK_NV_coverage_reduction_mode - VK_NV_cuda_kernel_launch - VK_NV_dedicated_allocation - VK_NV_dedicated_allocation_image_aliasing - VK_NV_device_diagnostic_checkpoints - VK_NV_device_diagnostics_config - VK_NV_device_generated_commands - VK_NV_external_memory - VK_NV_external_memory_win32 - VK_NV_fill_rectangle - VK_NV_fragment_coverage_to_color - VK_NV_fragment_shader_barycentric - VK_NV_fragment_shading_rate_enums - VK_NV_framebuffer_mixed_samples - VK_NV_geometry_shader_passthrough - VK_NV_inherited_viewport_scissor - VK_NV_linear_color_attachment - VK_NV_low_latency - VK_NV_memory_decompression - VK_NV_mesh_shader - VK_NV_optical_flow - VK_NV_ray_tracing - VK_NV_ray_tracing_invocation_reorder - VK_NV_ray_tracing_motion_blur - VK_NV_representative_fragment_test - VK_NV_sample_mask_override_coverage - VK_NV_scissor_exclusive - VK_NV_shader_image_footprint - VK_NV_shader_sm_builtins - VK_NV_shader_subgroup_partitioned - VK_NV_shading_rate_image - VK_NV_viewport_array2 - VK_NV_viewport_swizzle - VK_NV_win32_keyed_mutex - VK_NVX_binary_import - VK_NVX_image_view_handle - VK_NVX_multiview_per_view_attributes - VK_AMD_buffer_marker - # of layers: 1 - VK_LAYER_NV_optimus - # of memory heaps: 2 - heap 1: 12010 MB - heap 2: 8148 MB - # of features: 55 - robustBufferAccess: YES - fullDrawIndexUint32: YES - imageCubeArray: YES - independentBlend: YES - geometryShader: YES - tessellationShader: YES - sampleRateShading: YES - dualSrcBlend: YES - logicOp: YES - multiDrawIndirect: YES - drawIndirectFirstInstance: YES - depthClamp: YES - depthBiasClamp: YES - fillModeNonSolid: YES - depthBounds: YES - wideLines: YES - largePoints: YES - alphaToOne: YES - multiViewport: YES - samplerAnisotropy: YES - textureCompressionETC2: NO - textureCompressionASTC_LDR: NO - textureCompressionBC: YES - occlusionQueryPrecise: YES - pipelineStatisticsQuery: YES - vertexPipelineStoresAndAtomics: YES - fragmentStoresAndAtomics: YES - shaderTessellationAndGeometryPointSize: YES - shaderImageGatherExtended: YES - shaderStorageImageExtendedFormats: YES - shaderStorageImageMultisample: YES - shaderStorageImageReadWithoutFormat: YES - shaderStorageImageWriteWithoutFormat: YES - shaderUniformBufferArrayDynamicIndexing: YES - shaderSampledImageArrayDynamicIndexing: YES - shaderStorageBufferArrayDynamicIndexing: YES - shaderStorageImageArrayDynamicIndexing: YES - shaderClipDistance: YES - shaderCullDistance: YES - shaderFloat64: YES - shaderInt64: YES - shaderInt16: YES - shaderResourceResidency: YES - shaderResourceMinLod: YES - sparseBinding: YES - sparseResidencyBuffer: YES - sparseResidencyImage2D: YES - sparseResidencyImage3D: YES - sparseResidency2Samples: YES - sparseResidency4Samples: YES - sparseResidency8Samples: YES - sparseResidency16Samples: YES - sparseResidencyAliased: YES - variableMultisampleRate: YES - inheritedQueries: YES - # of hardware limits: 106 - maxImageDimension1D: 32768 - maxImageDimension2D: 32768 - maxImageDimension3D: 16384 - maxImageDimensionCube: 32768 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 65536 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 4096 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1024 - sparseAddressSpaceSize: 1099511627775 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 1048576 - maxSamplerAllocationCount: 1048576 - maxPerStageDescriptorStorageBuffers: 1048576 - maxPerStageDescriptorSampledImages: 1048576 - maxPerStageDescriptorStorageImages: 1048576 - maxPerStageDescriptorInputAttachments: 1048576 - maxPerStageResources: 4294967295 - maxDescriptorSetSamplers: 1048576 - maxDescriptorSetUniformBuffers: 1048576 - maxDescriptorSetUniformBuffersDynamic: 15 - maxDescriptorSetStorageBuffers: 1048576 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 1048576 - maxDescriptorSetStorageImages: 1048576 - maxDescriptorSetInputAttachments: 1048576 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 2048 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4216 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 1024 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 4294967295 - maxComputeSharedMemorySize: 49152 - maxComputeSharedMemorySize: 2147483647 x 65535 x 65535 - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: 1024 x 1024 x 64 - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.000000 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: 32768 x 32768 - viewportBoundsRange: -65536.000000 x 65536.000000 - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 16 - minUniformBufferOffsetAlignment: 64 - minStorageBufferOffsetAlignment: 16 - minTexelOffset: -8 - maxTexelOffset: 7 - minTexelGatherOffset: -32 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 32768 - maxFramebufferHeight: 32768 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 15 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 1.000000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: 1.000000 x 2047.937500 - lineWidthRange: 1.000000 x 64.000000 - pointSizeGranularity: 0.062500 - lineWidthGranularity: 0.062500 - strictLines: 1 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 1 - optimalBufferCopyRowPitchAlignment: 1 - nonCoherentAtomSize: 64
Check forum for hotfix 536.09
https://www.nvidia.com/en-us/geforce/news/f1-23-game-ready-driver/
https://www.nvidia.com/download/driverResults.aspx/205468/en-us/
Nvidia GeForce 536.23 WHQL graphics driver