
Adrenalin 20.9.2
A new graphics driver for all Radeon graphics cards has been released for Windows 10 and Windows 7/8. Adrenalin 20.9.2 brings the following changes and fixes:
Support For
– STAR WARS: Squadrons
Added Vulkan™ Support
– VK_KHR_buffer_device_address: This extension is used to query the device address of a buffer to allow for shader access to that buffer’s storage via the SPV_KHR_physical_storage_buffer SPIRV extension.
– VK_EXT_robustness2: This extension provides stricter restrictions for handling reads and writes that are out of bounds. It specifies that out-of-bounds reads must return zeros and out-of-bounds writes must be discarded. This extension also adds support for null descriptors.
– VK_EXT_shader_image_atomic_int64: This extension extends existing 64-bit integer atomic support to images, which provides more efficient access than buffers. This allows applications to quickly improve their performance with minor changes to their code.
Fixed Issues
– Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products.
– Radeon FreeSync may fail to enable after updating Radeon Software without a system reboot.
– Screen flickering may be observed while MSI Afterburner™ is running or enabled on the system.
– X-Plane 11™ may experience an application hang or crash when using the Vulkan® API.
– DOOM™ VFR may experience corruption or artifacting in game on Radeon RX 5000 series system configurations.
– Performance metrics overlay may fail to open or appear after the system wakes from sleep.
– Call of Duty®: WWII may experience black textures on the ground or walls in zombies game mode.
– Blocky corruption may be observed in Detroit: Become Human™ on some Radeon RX 5000 series graphics products.
– Using the Movies&TV application to edit video clips may result in green corruption in the clips.
– Performance metrics may report incorrect values for current VRAM usage after an extended period of gameplay.
– With HDR enabled, Windows® desktop may experience flickering, and performing a task switch while in a game may cause colors to become washed out or over saturated.
– World of Warcraft™ may experience corruption issues with anti-aliasing enabled on DirectX®12 API.
– Launching Radeon Software after a driver upgrade, may cause the Auto OC dialogue to appear with “0 Mhz” when the Auto OC feature has been previously enabled on Radeon RX Vega series graphics products.
Adrenalin 20.10.1
Support For
– Doom Eternal: The Ancient Gods
– Watch Dogs: Legion
– DIRT 5 Early Access
– World of Warcraft: Shadowlands Pre-PatchFixed Issues
– Audio may experience instability when connected through an Audio Video Receiver via HDMI on Radeon RX 5000 series graphics products.
– Desktop may experience frame rate fluctuation when exiting a Vulkan API game with Radeon FreeSync enabled on two or more display system configurations.
– Uploading or streaming content to YouTube may be unavailable or not working correctly.
– Genshin Impact is not detected or listed in Radeon Software gaming tab.
– Some specific Windows screensavers such as ‘Bubbles’ may cause an application crash when applied on Radeon RX 5000 series graphics products.
– Graphical corruption may occur on desktop or at idle when two or more connected high refresh rate displays are Radeon FreeSync enabled on Radeon RX 5000 series graphics products.
– Upgrading to Radeon Software Adrenalin 2020 Edition releases from Radeon Software 2019 Edition releases via Radeon Settings may sometimes fail with an error message.
Adrenalin 20.11.1
Support For
– DIRT 5
– Assassin’s Creed Valhalla
– Godfall: Using Radeon™ Software Adrenalin 2020 edition 20.11.1, a Radeon RX 5700 XT GPU offers on average 7% better FPS performance in Godfall (DX12) on the High setting, vs. the previous driver iteration, Radeon Software Adrenalin 2020 edition 20.10.1.RS-348
– Call of Duty: Black Ops Cold War
Adrenalin 20.11.2
Support For
– Radeon RX 6800 Series
– World of Warcraft: ShadowlandsAdded Vulkan® Support
– VK_KHR_fragment_shading_rate: This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.Fixed Issues
– Enabling Record Desktop and Instant Replay may cause hitching or stutter during fullscreen video playback on some system configurations.
– Custom fan settings may not retain after waking from sleep on Radeon RX 500 series graphics products.
– Graphical glitching may occur on Radeon RX 500 series graphics products when at idle or at desktop with multiple high refresh rate Radeon FreeSync displays connected.
– Disabling performance metrics overlay while in game can sometimes cause frame freeze or stuttering.
– Lower than expected performance may be experienced on Radeon RX 5700 series graphics products in Xuan-Yuan Sword VII.
– Mouse corruption may be experienced when changing graphics options to Vulkan API in Serious Sam 4.
– Corruption may be visible on some surfaces in Far Cry Primal on Radeon RX 5000 series graphics products.
Radeon Adrenalin 2020 Downloads
- latest version for win10 64-bit @ Geeks3D
- latest version for win7 64-bit @ Geeks3D
- v20.11.2 downloads + release notes @ AMD
- v20.11.1 downloads + release notes @ AMD
- v20.10.1 downloads + release notes @ AMD
- v20.9.2 downloads + release notes @ AMD
Quick driver information
Adrenalin 20.9.2
Adrenalin 20.10.1
Adrenalin 20.11.1
Adrenalin 20.11.2
OpenGL support
Adrenalin 20.9.2
Adrenalin 20.9.2 exposes OpenGL 4.6 and 328 extensions for a Radeon RX 5700. The OpenGL support is similar to Adrenalin 20.5.1.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 5700 - GL_VERSION: 4.6.14736 Compatibility Profile/Debug Context 20.9.2 27.20.12031.1000 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 328 extensions (GL=304 and WGL=24) - OpenGL SPIR-V Extensions: 17
Adrenalin 20.10.1
Adrenalin 20.10.1 exposes OpenGL 4.6 and 328 extensions for a Radeon RX 5500 XT. The OpenGL support is similar to Adrenalin 20.5.1.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: Radeon RX 5500 XT - GL_VERSION: 4.6.14736 Compatibility Profile/Debug Context 20.10.1 27.20.12033.1007 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 328 extensions (GL=304 and WGL=24) - OpenGL SPIR-V Extensions: 17
Adrenalin 20.11.1
Adrenalin 20.11.1 exposes OpenGL 4.6 and 328 extensions for a Radeon RX 5500 XT. The OpenGL support is similar to Adrenalin 20.5.1.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: Radeon RX 5500 XT - GL_VERSION: 4.6.14736 Compatibility Profile/Debug Context 20.11.1 27.20.12033.2007 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 328 extensions (GL=304 and WGL=24) - OpenGL SPIR-V Extensions: 17
Adrenalin 20.11.2
Adrenalin 20.11.2 exposes OpenGL 4.6 and 329 extensions for a Radeon RX 5500 XT. One new OpenGL extension has been added compared to previous v20.11.1:
– WGL_EXT_colorspace
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: Radeon RX 5500 XT - GL_VERSION: 4.6.14757 Compatibility Profile/Debug Context 20.11.2 27.20.14501.18003 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 329 extensions (GL=304 and WGL=25) - OpenGL SPIR-V Extensions: 17
Vulkan support
Adrenalin 20.9.2
Adrenalin 20.9.2 exposes Vulkan 1.2.152 API and comes with three new device extensions compared to previous 20.9.1 driver:
– VK_KHR_buffer_device_address
– VK_EXT_robustness2
– VK_EXT_shader_image_atomic_int64
GPU Caps Viewer report:
- Physical devices: 1 - [Vulkan device 0]: AMD Radeon RX 5700 - API version: 1.2.152 - vendorID: 4098 - deviceID: 29471 - driver version: 8388766 - memory heap count: 3 - heap1: 7920MB - heap2: 7902MB - heap3: 256MB - memory type count: 8 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 1 - property flag : 6 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 2 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 3 - heap index : 1 - property flag : 14 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - mem type 4 - heap index : 0 - property flag : 193 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 5 - heap index : 1 - property flag : 198 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 6 - heap index : 2 - property flag : 199 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 7 - heap index : 1 - property flag : 206 > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - extensions: 107 - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_buffer_device_address (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_dedicated_allocation (version: 3) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_device_group (version: 4) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_KHR_image_format_list (version: 1) - VK_KHR_maintenance1 (version: 2) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_pipeline_executable_properties (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_separate_depth_stencil_layouts (version: 1) - VK_KHR_shader_atomic_int64 (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_shader_float_controls (version: 4) - VK_KHR_shader_non_semantic_info (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_KHR_spirv_1_4 (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_swapchain (version: 70) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_KHR_win32_keyed_mutex (version: 1) - VK_EXT_calibrated_timestamps (version: 1) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_depth_range_unrestricted (version: 1) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_extended_dynamic_state (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_EXT_full_screen_exclusive (version: 4) - VK_EXT_global_priority (version: 2) - VK_EXT_hdr_metadata (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_EXT_image_robustness (version: 1) - VK_EXT_inline_uniform_block (version: 1) - VK_EXT_line_rasterization (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_memory_priority (version: 1) - VK_EXT_pipeline_creation_cache_control (version: 3) - VK_EXT_pipeline_creation_feedback (version: 1) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_private_data (version: 1) - VK_EXT_queue_family_foreign (version: 1) - VK_EXT_robustness2 (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_EXT_sample_locations (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_shader_image_atomic_int64 (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_texel_buffer_alignment (version: 1) - VK_EXT_tooling_info (version: 1) - VK_EXT_transform_feedback (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_AMD_buffer_marker (version: 1) - VK_AMD_calibrated_timestamps (version: 1) - VK_AMD_device_coherent_memory (version: 1) - VK_AMD_display_native_hdr (version: 1) - VK_AMD_draw_indirect_count (version: 2) - VK_AMD_gcn_shader (version: 1) - VK_AMD_gpa_interface (version: 1) - VK_AMD_gpu_shader_half_float (version: 2) - VK_AMD_gpu_shader_int16 (version: 2) - VK_AMD_memory_overallocation_behavior (version: 1) - VK_AMD_mixed_attachment_samples (version: 1) - VK_AMD_negative_viewport_height (version: 1) - VK_AMD_pipeline_compiler_control (version: 1) - VK_AMD_shader_ballot (version: 1) - VK_AMD_shader_core_properties (version: 2) - VK_AMD_shader_core_properties2 (version: 1) - VK_AMD_shader_explicit_vertex_parameter (version: 1) - VK_AMD_shader_fragment_mask (version: 1) - VK_AMD_shader_image_load_store_lod (version: 1) - VK_AMD_shader_info (version: 1) - VK_AMD_shader_trinary_minmax (version: 1) - VK_AMD_texture_gather_bias_lod (version: 1) - VK_AMD_wave_limits (version: 1) - VK_GOOGLE_decorate_string (version: 1) - VK_GOOGLE_hlsl_functionality1 (version: 1) - VK_GOOGLE_user_type (version: 1) - device layers: 1 - VK_LAYER_AMD_switchable_graphics (version: 1.2.152, impl: 1) - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: true - wideLines: true - largePoints: true - alphaToOne: false - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: false - textureCompressionASTC_LDR: false - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: true - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: true - shaderInt64: true - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: true - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: false - sparseResidency4Samples: true - sparseResidency8Samples: false - sparseResidency16Samples: false - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 8192 - maxTexelBufferElements: 4294967295 - maxUniformBufferRange: 4294967295 - maxStorageBufferRange: 4294967295 - maxPushConstantsSize: 128 - maxMemoryAllocationCount: 4096 - maxSamplerAllocationCount: 1048576 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17562121273344 - maxBoundDescriptorSets: 32 - maxPerStageDescriptorSamplers: 4294967295 - maxPerStageDescriptorUniformBuffers: 4294967295 - maxPerStageDescriptorSampledImages: 4294967295 - maxPerStageDescriptorStorageImages: 4294967295 - maxPerStageDescriptorInputAttachments: 4294967295 - maxPerStageResources: 4294967295 - maxDescriptorSetSamplers: 4294967295 - maxDescriptorSetUniformBuffers: 4294967295 - maxDescriptorSetUniformBuffersDynamic: 8 - maxDescriptorSetStorageBuffers: 4294967295 - maxDescriptorSetStorageBuffersDynamic: 8 - maxDescriptorSetSampledImages: 4294967295 - maxDescriptorSetStorageImages: 4294967295 - maxDescriptorSetInputAttachments: 4294967295 - maxVertexInputAttributes: 64 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 4294967295 - maxVertexInputBindingStride: 16383 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 127 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 1024 - maxGeometryTotalOutputComponents: 16384 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 4294967295 - maxComputeSharedMemorySize: 65536 - maxComputeWorkGroupCount: [65535; 65535; 65535] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 1024] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 15.996094 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [16384; 16384] - viewportBoundsRange: [-32768.000000 ; 32767.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 4 - minUniformBufferOffsetAlignment: 16 - minStorageBufferOffsetAlignment: 4 - minTexelOffset: 4294967232 - maxTexelOffset: 63 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -2.000000 - maxInterpolationOffset: 1.000000 - subPixelInterpolationOffsetBits: 8 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 15 - framebufferDepthSampleCounts: 15 - framebufferStencilSampleCounts: 15 - framebufferNoAttachmentsSampleCounts: 15 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 15 - sampledImageIntegerSampleCounts: 15 - sampledImageDepthSampleCounts: 15 - sampledImageStencilSampleCounts: 15 - storageImageSampleCounts: 15 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 10.000000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.000000 ; 8191.875000] - lineWidthRange: [0.000000 ; 8191.875000] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.125000 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 1 - optimalBufferCopyRowPitchAlignment: 1 - nonCoherentAtomSize: 128
Adrenalin 20.10.1
Adrenalin 20.10.1 exposes Vulkan 1.2.152 API. Same support than previous v20.9.2.
- [Vulkan device 0]: Radeon RX 5500 XT ------------------ - API version: 1.2.152 - vendorID: 4098 - deviceID: 29504 - driver version: 8388766 - extensions: 107
Adrenalin 20.11.1
Adrenalin 20.11.1 exposes Vulkan 1.2.152 API. Same support than previous v20.9.2.
- [Vulkan device 0]: Radeon RX 5500 XT ------------------ - API version: 1.2.152 - vendorID: 4098 - deviceID: 29504 - driver version: 8388766 - extensions: 107
Adrenalin 20.11.2
Adrenalin 20.11.2 exposes Vulkan 1.2.152 API. Same support than previous v20.9.2.
Remark: there are probably new device extensions shipped for the new Radeon RX 6800 (like VK_KHR_fragment_shading_rate) but they are not exposed for my Radeon RX 5500 XT.
- [Vulkan device 0]: Radeon RX 5500 XT ------------------ - API version: 1.2.152 - vendorID: 4098 - deviceID: 29504 - driver version: 8388766 - extensions: 107
—
via (v20.9.2)
via (v20.10.1)
via (v20.10.1)
via (v20.10.2)