
Intel has published a new graphics driver for its GPUs (Intel 6th, 7th, 8th, 9th and 10th Gen processors) on Windows 10. This new driver (version 26.20.100.7212) comes with the following new features and changes:
HIGHLIGHTS:
Launch Driver for:
– Football Manager 2020
– Age of Empires II: Definitive EditionImprovements
Enabling driver for Football Manager 2020 and Age of Empires II: Definitive Edition* with Intel UHD Graphics 620 or better and The Cycle with Intel Iris Plus graphics or better.KEY ISSUES FIXED:
NOTE: This driver also contains security improvements.
– Intermittent crash or hang may be observed in The Surge 2* (Vulkan) and Wolfenstein II: The New Colossus (Vulkan).
– Intermittent crash or hang may be observed in Resident Evil 2 / BioHazard RE:2 (DX12) and Tom Clancy’s Ghost Recon Breakpoint (DX11) on 10th Gen Intel Core processors with Iris Plus graphics.
– Minor graphics anomalies may be observed in Serious Sam Fusion (DX12) and World of Warcraft (DX12 when using MSAA on 10th Gen Intel Core processors with Iris Plus graphics)
– Some 3DMark subtests may not complete when running on Windows 10 May 2019 Update (1903) after installing the latest Windows 10 x64 update KB4515384 (18362.329) on 10th Gen Intel Core processors with Iris Plus graphics.
– Brightness level in LCD may not retain after disconnecting external monitor
Downloads
This driver supports the following operating systems:
– Windows 10-64 – Fall Creators Update (1709)
– Windows 10-64 – April 2018 Update (1803)
– Windows 10-64 – October 2018 Update (1809)
– Windows 10-64 – May 2019 Update (1903)
– Windows 10-64 – November 2019 Update (1909)
and the following platforms:
– 6th Gen Intel(R) Core(TM) processor family (Codename Skylake)
– 7th Gen Intel(R) Core(TM) processor family (Codename Kaby Lake)
– 8th Gen Intel(R) Core(TM) processor family (Codename Kaby Lake-R, Coffee Lake)
– 9th Gen Intel(R) Core(TM) processor family (Codename Coffee Lake-R)
– 10th Gen Intel(R) Core(TM) processor family (Codename Ice Lake)
Amber Lake
Apollo Lake
Gemini Lake
Whiskey Lake
Comet Lake
Quick test of this driver on an Intel Core i7-8700K (with an UHD 630 GPU):
GL-Z:
OpenGL support
- GL_VENDOR: Intel - GL_RENDERER: Intel(R) UHD Graphics 630 - GL_VERSION: 4.6.0 - Build 26.20.100.7463 - GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 26.20.100.7463 - OpenGL extensions: 250 extensions (GL=230 and WGL=20) - OpenGL SPIRV extensions: 4 extensions
The complete list of all OpenGL/SPIRV extensions is the same than v7158 and is available HERE.
Vulkan support
Intel v7463 exposes Vulkan 1.1.125 and add 7 device extensions compared to previous v7372:
– VK_KHR_timeline_semaphore (version: 2)
– VK_KHR_depth_stencil_resolve (version: 1)
– VK_KHR_shader_clock (version: 1)
– VK_EXT_index_type_uint8 (version: 1)
– VK_KHR_shader_subgroup_extended_types (version: 1)
– VK_EXT_texel_buffer_alignment (version: 1)
– VK_EXT_pipeline_creation_feedback (version: 1)
Here is the report from GPU Caps Viewer 1.43:
- [Vulkan device 0]: Intel(R) UHD Graphics 630 - API version: 1.1.125 - vendorID: 32902 - deviceID: 16018 - driver version: 1645863 - memory heap count: 2 - heap1: 4124MB - heap2: 4124MB - memory type count: 4 - mem type 0 - heap index : 0 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - mem type 1 - heap index : 1 - property flag : 7 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT - mem type 2 - heap index : 1 - property flag : 15 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT > mem property: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT > mem property: VK_MEMORY_PROPERTY_HOST_COHERENT_BIT > mem property: VK_MEMORY_PROPERTY_HOST_CACHED_BIT - mem type 3 - heap index : 1 - property flag : 1 > mem property: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT - extensions: 65 - VK_KHR_swapchain (version: 70) - VK_KHR_external_memory (version: 1) - VK_KHR_external_memory_win32 (version: 1) - VK_EXT_external_memory_host (version: 1) - VK_KHR_external_semaphore (version: 1) - VK_KHR_external_semaphore_win32 (version: 1) - VK_KHR_external_fence (version: 1) - VK_KHR_external_fence_win32 (version: 1) - VK_KHR_timeline_semaphore (version: 2) - VK_KHR_win32_keyed_mutex (version: 1) - VK_KHR_get_memory_requirements2 (version: 1) - VK_KHR_bind_memory2 (version: 1) - VK_KHR_dedicated_allocation (version: 1) - VK_KHR_sampler_mirror_clamp_to_edge (version: 3) - VK_KHR_maintenance1 (version: 1) - VK_KHR_maintenance2 (version: 1) - VK_KHR_maintenance3 (version: 1) - VK_KHR_shader_draw_parameters (version: 1) - VK_KHR_push_descriptor (version: 1) - VK_KHR_descriptor_update_template (version: 1) - VK_KHR_multiview (version: 1) - VK_KHR_shader_float16_int8 (version: 1) - VK_KHR_16bit_storage (version: 1) - VK_KHR_8bit_storage (version: 1) - VK_EXT_shader_subgroup_ballot (version: 1) - VK_EXT_shader_subgroup_vote (version: 1) - VK_KHR_storage_buffer_storage_class (version: 1) - VK_KHR_variable_pointers (version: 1) - VK_KHR_relaxed_block_layout (version: 1) - VK_EXT_sampler_filter_minmax (version: 2) - VK_KHR_device_group (version: 4) - VK_KHR_sampler_ycbcr_conversion (version: 14) - VK_EXT_post_depth_coverage (version: 1) - VK_EXT_shader_viewport_index_layer (version: 1) - VK_EXT_shader_stencil_export (version: 1) - VK_EXT_conservative_rasterization (version: 1) - VK_EXT_sample_locations (version: 1) - VK_KHR_draw_indirect_count (version: 1) - VK_KHR_image_format_list (version: 1) - VK_EXT_vertex_attribute_divisor (version: 3) - VK_EXT_descriptor_indexing (version: 2) - VK_EXT_inline_uniform_block (version: 1) - VK_KHR_create_renderpass2 (version: 1) - VK_KHR_swapchain_mutable_format (version: 1) - VK_KHR_depth_stencil_resolve (version: 1) - VK_KHR_driver_properties (version: 1) - VK_KHR_vulkan_memory_model (version: 3) - VK_EXT_conditional_rendering (version: 2) - VK_EXT_depth_clip_enable (version: 1) - VK_EXT_scalar_block_layout (version: 1) - VK_KHR_imageless_framebuffer (version: 1) - VK_EXT_buffer_device_address (version: 2) - VK_EXT_host_query_reset (version: 1) - VK_KHR_shader_clock (version: 1) - VK_KHR_uniform_buffer_standard_layout (version: 1) - VK_EXT_separate_stencil_usage (version: 1) - VK_EXT_fragment_shader_interlock (version: 1) - VK_EXT_index_type_uint8 (version: 1) - VK_KHR_shader_subgroup_extended_types (version: 1) - VK_EXT_memory_budget (version: 1) - VK_EXT_texel_buffer_alignment (version: 1) - VK_INTEL_performance_query (version: 1) - VK_EXT_subgroup_size_control (version: 2) - VK_EXT_shader_demote_to_helper_invocation (version: 1) - VK_EXT_pipeline_creation_feedback (version: 1) - device layers: 0 - device features: - robustBufferAccess: true - fullDrawIndexUint32: true - imageCubeArray: true - independentBlend: true - geometryShader: true - tessellationShader: true - sampleRateShading: true - dualSrcBlend: true - logicOp: true - multiDrawIndirect: true - drawIndirectFirstInstance: true - depthClamp: true - depthBiasClamp: true - fillModeNonSolid: true - depthBounds: false - wideLines: true - largePoints: true - alphaToOne: true - multiViewport: true - samplerAnisotropy: true - textureCompressionETC2: true - textureCompressionASTC_LDR: true - textureCompressionBC: true - occlusionQueryPrecise: true - pipelineStatisticsQuery: true - vertexPipelineStoresAndAtomics: true - fragmentStoresAndAtomics: true - shaderTessellationAndGeometryPointSize: true - shaderImageGatherExtended: true - shaderStorageImageExtendedFormats: true - shaderStorageImageMultisample: true - shaderStorageImageReadWithoutFormat: false - shaderStorageImageWriteWithoutFormat: true - shaderUniformBufferArrayDynamicIndexing: true - shaderSampledImageArrayDynamicIndexing: true - shaderStorageBufferArrayDynamicIndexing: true - shaderStorageImageArrayDynamicIndexing: true - shaderClipDistance: true - shaderCullDistance: true - shaderFloat64: true - shaderInt64: true - shaderInt16: true - shaderResourceResidency: true - shaderResourceMinLod: false - sparseBinding: true - sparseResidencyBuffer: true - sparseResidencyImage2D: true - sparseResidencyImage3D: true - sparseResidency2Samples: true - sparseResidency4Samples: true - sparseResidency8Samples: true - sparseResidency16Samples: true - sparseResidencyAliased: true - variableMultisampleRate: true - inheritedQueries: true - device limits - maxImageDimension1D: 16384 - maxImageDimension2D: 16384 - maxImageDimension3D: 2048 - maxImageDimensionCube: 16384 - maxImageArrayLayers: 2048 - maxTexelBufferElements: 134217728 - maxUniformBufferRange: 65536 - maxStorageBufferRange: 134217728 - maxPushConstantsSize: 256 - maxMemoryAllocationCount: 2111925 - maxSamplerAllocationCount: 4000 - bufferImageGranularity: 1 - sparseAddressSpaceSize: 17592186044416 - maxBoundDescriptorSets: 8 - maxPerStageDescriptorSamplers: 64 - maxPerStageDescriptorUniformBuffers: 200 - maxPerStageDescriptorSampledImages: 200 - maxPerStageDescriptorStorageImages: 16 - maxPerStageDescriptorInputAttachments: 8 - maxPerStageResources: 200 - maxDescriptorSetSamplers: 576 - maxDescriptorSetUniformBuffers: 1800 - maxDescriptorSetUniformBuffersDynamic: 16 - maxDescriptorSetStorageBuffers: 1800 - maxDescriptorSetStorageBuffersDynamic: 16 - maxDescriptorSetSampledImages: 1800 - maxDescriptorSetStorageImages: 144 - maxDescriptorSetInputAttachments: 8 - maxVertexInputAttributes: 32 - maxVertexInputBindings: 32 - maxVertexInputAttributeOffset: 2047 - maxVertexInputBindingStride: 4095 - maxVertexOutputComponents: 128 - maxTessellationGenerationLevel: 64 - maxTessellationPatchSize: 32 - maxTessellationControlPerVertexInputComponents: 128 - maxTessellationControlPerVertexOutputComponents: 128 - maxTessellationControlPerPatchOutputComponents: 120 - maxTessellationControlTotalOutputComponents: 4096 - maxTessellationEvaluationInputComponents: 128 - maxTessellationEvaluationOutputComponents: 128 - maxGeometryShaderInvocations: 32 - maxGeometryInputComponents: 128 - maxGeometryOutputComponents: 128 - maxGeometryOutputVertices: 256 - maxGeometryTotalOutputComponents: 1024 - maxFragmentInputComponents: 128 - maxFragmentOutputAttachments: 8 - maxFragmentDualSrcAttachments: 1 - maxFragmentCombinedOutputResources: 16 - maxComputeSharedMemorySize: 32768 - maxComputeWorkGroupCount: [65536; 65536; 65536] - maxComputeWorkGroupInvocations: 1024 - maxComputeWorkGroupSize: [1024; 1024; 64] - subPixelPrecisionBits: 8 - subTexelPrecisionBits: 8 - mipmapPrecisionBits: 8 - maxDrawIndexedIndexValue: 4294967295 - maxDrawIndirectCount: 4294967295 - maxSamplerLodBias: 16.000000 - maxSamplerAnisotropy: 16.000000 - maxViewports: 16 - maxViewportDimensions: [32768; 32768] - viewportBoundsRange: [-65536.000000 ; 65535.000000] - viewportSubPixelBits: 8 - minMemoryMapAlignment: 64 - minTexelBufferOffsetAlignment: 16 - minUniformBufferOffsetAlignment: 32 - minStorageBufferOffsetAlignment: 16 - minTexelOffset: 4294967288 - maxTexelOffset: 7 - minTexelGatherOffset: 4294967264 - maxTexelGatherOffset: 31 - minInterpolationOffset: -0.500000 - maxInterpolationOffset: 0.437500 - subPixelInterpolationOffsetBits: 4 - maxFramebufferWidth: 16384 - maxFramebufferHeight: 16384 - maxFramebufferLayers: 2048 - framebufferColorSampleCounts: 31 - framebufferDepthSampleCounts: 31 - framebufferStencilSampleCounts: 31 - framebufferNoAttachmentsSampleCounts: 31 - maxColorAttachments: 8 - sampledImageColorSampleCounts: 31 - sampledImageIntegerSampleCounts: 31 - sampledImageDepthSampleCounts: 31 - sampledImageStencilSampleCounts: 31 - storageImageSampleCounts: 31 - maxSampleMaskWords: 1 - timestampComputeAndGraphics: 1 - timestampPeriod: 83.333000 - maxClipDistances: 8 - maxCullDistances: 8 - maxCombinedClipAndCullDistances: 8 - discreteQueuePriorities: 2 - pointSizeRange: [0.125000 ; 255.875000] - lineWidthRange: [0.000000 ; 7.992188] - pointSizeGranularity: 0.125000 - lineWidthGranularity: 0.007813 - strictLines: 0 - standardSampleLocations: 1 - optimalBufferCopyOffsetAlignment: 16 - optimalBufferCopyRowPitchAlignment: 16 - nonCoherentAtomSize: 1
Hi, this driver improved my furmark benchmark results by about 70%, compared with version 25.
https://downloadcenter.intel.com/download/29274/Intel-Graphics-Windows-10-DCH-Drivers
Intel 26.20.100.7584 driver with Vulkan 1.1.127.