Shadertoy To GLSL Hacker Demos (June 14, 2013)

Shadertoy demo ported to GLSL Hacker
voronoi distances

Here is a selection of some recent Shadertoy demos ported to GLSL Hacker. All demos are available in GLSL Hacker code sample pack in the GLSL_ShaderToy/ folder. Launch GLSL Hacker and load any XML demo (or drag n drop under Windows). Now you’re ready to hack all those fantastic shaders with live coding.

regular 4d polytopes

Shadertoy demo ported to GLSL Hacker

furball

Shadertoy demo ported to GLSL Hacker

spikeball

Shadertoy demo ported to GLSL Hacker

noise blur

Shadertoy demo ported to GLSL Hacker

mountains

Shadertoy demo ported to GLSL Hacker

fractal on fire

Shadertoy demo ported to GLSL Hacker

flame

Shadertoy demo ported to GLSL Hacker

TIPS

You can benchmark each demo with GLSL Hacker by using some command line options (available on Windows, Linux and OS X):

GLSLHacker.exe /demofile="GLSL_ShaderToy/regular_4d_polytopes.xml" /benchmark_duration_ms=10000

/benchmark_log_score /benchmark_display_score_box

The demofile param accepts a relative or absolute file path. At the end of the benchmark, the score is stored in a CSV file (if /benchmark_log_score is specified) and the following box is displayed (if /benchmark_display_score_box is present):

GLSL Hacker benchmark score