The Beautypi team (Inigo Quilez and Pol Jeremias) has released ShaderToy, a WebGL application that allows to build, live code and share GLSL shaders. ShaderToy is probably based on iq’s Shader Toy.
Some cool shaders:
One great feature would be to have the possibility to embed a shader in a web page like we can do with a youtube video. The site is still in beta stage, that might explain some lags I encountered (tested on Firefox 19.0 and Chrome 25.0.1364.97).
5 thoughts on “ShaderToy: Build and Share Your Best GLSL Shaders”
many shaders work also on Android.
But their browser nukes Chrome on Windows and Android.
Their shaders are cool, indeed. But if you want to also play with geometry and stereoscopy and 3D movies, try Tao Presentations, http://www.taodyne.com. Linux, Mac, PC. See this demo: http://www.taodyne.com/shop/en/blog/63-integrating-3d-models-in-a-tao-documents.
It works on Chrome 25.0.1364.97 m
Embedding is now possible in Shadertoy!
To see shaders integrated in a presentation, check out example at the bottom of this page: http://www.taodyne.com/shop/en/content/40-graphics. Example at the bottom, “Shaders”. Note that the tao:// links only work with Tao Design installed on your machine (free download).
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