While I was testing a piece of code (I hope to release that piece of code very soon 😉 ) with a Radeon under Linux Mint 13 64-bit (Linux kernel 3.2.0-23-generic), I took advantage to list the OpenGL extensions exposed by Gallium3D (AMD Cypress renderer) and FGLRX (Catalyst 12.8) for a Radeon HD 5850.
1 – Gallium3D AMD Cypress Renderer
GLX client information
– GLX_VENDOR: Mesa Project and SGI
– GLX_VERSION: 1.4
– GLX client extensions: 23
- GLX_ARB_create_context
- GLX_ARB_create_context_profile
- GLX_ARB_get_proc_address
- GLX_ARB_multisample
- GLX_EXT_import_context
- GLX_EXT_visual_info
- GLX_EXT_visual_rating
- GLX_EXT_framebuffer_sRGB
- GLX_EXT_create_context_es2_profile
- GLX_MESA_copy_sub_buffer
- GLX_MESA_multithread_makecurrent
- GLX_MESA_swap_control
- GLX_OML_swap_method
- GLX_OML_sync_control
- GLX_SGI_make_current_read
- GLX_SGI_swap_control
- GLX_SGI_video_sync
- GLX_SGIS_multisample
- GLX_SGIX_fbconfig
- GLX_SGIX_pbuffer
- GLX_SGIX_visual_select_group
- GLX_EXT_texture_from_pixmap
- GLX_INTEL_swap_event
OpenGL extensions
Compared to the last time I listed Gallium3D OpenGL extensions, 42 new ones have been added in Mesa 8 for a total of 187 OpenGL extensions. This is nice because Gallium3D is the default graphics driver under Mint 13 (and in other Linux distributions).
– GL_RENDERER: Gallium 0.4 on AMD CYPRESS
– GL_VENDOR: X.Org
– GL_VERSION: 2.1 Mesa 8.0.2
– GL_SHADING_LANGUAGE_VERSION: 1.20
– OpenGL version detected: 2.1
– OpenGL extensions: 187
- GL_ARB_ES2_compatibility
- GL_ARB_color_buffer_float
- GL_ARB_copy_buffer
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_explicit_attrib_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_instanced_arrays
- GL_ARB_map_buffer_range
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query2
- GL_ARB_occlusion_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_provoking_vertex
- GL_ARB_robustness
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_shader_objects
- GL_ARB_shader_stencil_export
- GL_ARB_shader_texture_lod
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_sync
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_rg
- GL_ARB_texture_storage
- GL_ARB_texture_swizzle
- GL_ARB_transpose_matrix
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_window_pos
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_texture
- GL_EXT_draw_buffers2
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_gpu_program_parameters
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters
- GL_EXT_polygon_offset
- GL_EXT_provoking_vertex
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_shader_objects
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_format_BGRA8888
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture
- GL_EXT_texture_rectangle
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_snorm
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_swizzle
- GL_EXT_texture_type_2_10_10_10_REV
- GL_EXT_timer_query
- GL_EXT_vertex_array_bgra
- GL_EXT_vertex_array
- GL_OES_blend_equation_separate
- GL_OES_blend_func_separate
- GL_OES_blend_subtract
- GL_OES_byte_coordinates
- GL_OES_compressed_paletted_texture
- GL_OES_depth24
- GL_OES_depth_texture
- GL_OES_draw_texture
- GL_OES_EGL_image
- GL_OES_element_index_uint
- GL_OES_fbo_render_mipmap
- GL_OES_fixed_point
- GL_OES_framebuffer_object
- GL_OES_mapbuffer
- GL_OES_matrix_get
- GL_OES_packed_depth_stencil
- GL_OES_point_size_array
- GL_OES_point_sprite
- GL_OES_query_matrix
- GL_OES_read_format
- GL_OES_rgb8_rgba8
- GL_OES_single_precision
- GL_OES_standard_derivatives
- GL_OES_stencil8
- GL_OES_stencil_wrap
- GL_OES_texture_3D
- GL_OES_texture_cube_map
- GL_OES_texture_env_crossbar
- GL_OES_texture_mirrored_repeat
- GL_OES_texture_npot
- GL_AMD_draw_buffers_blend
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_shader_stencil_export
- GL_APPLE_packed_pixels
- GL_APPLE_vertex_array_object
- GL_ATI_blend_equation_separate
- GL_ATI_draw_buffers
- GL_ATI_separate_stencil
- GL_ATI_texture_compression_3dc
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_ATI_texture_mirror_once
- GL_IBM_multimode_draw_arrays
- GL_IBM_rasterpos_clip
- GL_IBM_texture_mirrored_repeat
- GL_INGR_blend_func_separate
- GL_MESA_pack_invert
- GL_MESA_texture_array
- GL_MESA_texture_signed_rgba
- GL_MESA_window_pos
- GL_NV_blend_square
- GL_NV_conditional_render
- GL_NV_depth_clamp
- GL_NV_draw_buffers
- GL_NV_fbo_color_attachments
- GL_NV_fog_distance
- GL_NV_light_max_exponent
- GL_NV_packed_depth_stencil
- GL_NV_primitive_restart
- GL_NV_texgen_reflection
- GL_NV_texture_barrier
- GL_NV_texture_env_combine4
- GL_NV_texture_rectangle
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_border_clamp
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_SUN_multi_draw_arrays
For Linux version of Cat 12.8, next page please!
Pages: 1 2
FYI, the Radeon Gallium3D driver supports OpenGL 3.0 in Mesa 9.0 (should be released in the coming days).
Thanks Marek, nice news!