CryENGINE 3 sandbox.

CryENGINE 3 SDK, core of Crytek’s technology, is now available for free for non-commercial works:

Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. You can try out the fastest toolset for creating game worlds and use the power of CryENGINE 3 in your own games.

More information and download (658MB) HERE.

1. Is the CryENGINE 3 SDK really free to use?
Yes. Anyone can now download a full version of the best All-In-One Game Development Engine, for free and use it without charge for non-commercial game development. If you are distributing your game or application for free (and not charging for your work in producing it, whether directly or indirectly), no additional license is required. If you are looking to use CryENGINE 3 for a commercial game or in any way that is not specifically allowed in the End User License Agreement (EULA), you must contact Crytek to agree on commercial terms and a license for your use.

2. Is it the same Engine Crytek use in their Games?
Yes, we’ll be giving you access to an up to date version of CryENGINE 3 – the engine we use, the engine we give to our licensees and the same engine that powers Crysis®2 and Warface®. This will be a complete version of our technology including C++ game code access, our content exporters, script samples, new improved Flowgraph and a host of great asset examples, which will allow teams to build complete games from scratch for PC. Some features, such as DirectX11 have not been implemented into the Free SDK yet, but will be coming very soon.

(Forum thread)

9 thoughts on “CryENGINE 3 Free SDK”

  1. Lukas

    Let’s see if i get this right. This is the FREE windows only CryEngine 3 rendering engine + a neat little WYSIWYP sandbox editor + physics and scripting and everything? Without any splash screen or watermarks or anything? So it’s basically a better Unity Free? What’s the catch? Sounds to good too be true.

  2. JeGX Post Author

    Yes I think it’s what you say… as long as the prod created with CryEngine is free / won’t be used in a commercial work.

  3. RazorBurn

    This could be something good for the Indie Games Developer Community..

    I wonder which is better.. CryEngine vs Unity vs UnrealEd 3??

  4. DrBalthar

    Well I guess they had to do it. They’re loosing too much ground on UE3/UDK.

  5. DrBalthar

    @RazorBurn: Depends what you look for. If you’re doing simple games Unity is definitely the way. If you’re doing more complex graphics heavy games like shooters UDK is the way to go. I would evaluate CryEngine but it’s toolchain is far behind of UDK from what I’ve heard.

  6. Lukas

    @RazorBurn As far as i know the feature lists are quite the same. Unity Free has a splash screen and lacks all the geeky pro features like beast light mapping. Some points for unity are the really amazing asset pipeline and cross platform publishing. Unreal- and CryEngine are both really brutal rendering beasts i guess. The whole how-long-does-it-take-to-get-something-done process might take longer than in unity. Windows-only is the biggest deal-breaker for me. I’m really looking forward to the udk for mac. Wonder why it takes so long

  7. medafeazzy

    Haha you guys are funny. If you want to publish a commercial game you pay 20% royalties. If your game is non commercial it’s free. Very simple. It’s a win/win situation. Kudos to Cryengine.

  8. anonymous

    Its not too good, this is their way of supporting opensource games

  9. Meh

    It’s good but it sucks a further careful read of the license and forum reveals extremely tight control for something in public domain, you are practically strapped with an NDA type agreement. Also in order to be able to sell anything you are at the mercy of their technical department. Finally what really matters, Cryengine sucks ballz. No serious, its only designed for open terrain and simple coding procedures with lua. Beyond that your pretty much fucked. Stick to UDK none of that corporate shadow game with their tech, on top of that they make use of technology from all big names and its well well documented.

    Nough said!

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