The latest WebGL 1.0 spec is available HERE.
WebGL™ is an immediate mode 3D rendering API designed for the web. It is derived from OpenGL® ES 2.0, and provides similar rendering functionality, but in an HTML context. WebGL is designed as a rendering context for the HTML Canvas element. The HTML Canvas provides a destination for programmatic rendering in web pages, and allows for performing that rendering using different rendering APIs. The only such interface described as part of the Canvas specification is the 2D canvas rendering context, CanvasRenderingContext2D. This document describes another such interface, WebGLRenderingContext, which presents the WebGL API.
4 thoughts on “Final WebGL 1.0 Specification Released, WebCL is Coming”
Any plans to port FurMark to WebGL, or some of the OpenCL stuff to WebCL…
Imagine if you could slip a rotating furry doughnut at the bottom of a webpage, and leave people scratching there head as to why their laptops battery life became very short lol
cant wait for WebGL support in Opera!
Yep waiting for WebGL support in Opera as well so I can have a look at it.
as long as there’s no support for geometry shader, tessellation (eval/ctrl), I guess I won’t jump into that boat
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