CINEBENCH R11.5 OpenGL and CPU Benchmark Available


The new version of CINEBENCH is out. CINEBENCH is an OpenGL graphics benchmark and a CPU benchmark based on the popular MAXON’s CINEMA 4D. CINEBENCH is available for Windows and Mac OS X.

OpenGL Test

CPU Test

More information and download HERE.

Here my scores with two different systems:

1 – AMD X2 3800+, 2GB DDR2, Radeon HD 5770 (Cat 10.1), WinXP SP3 32-bit

CINEBENCH R11.5 OpenGL and CPU score

2 – Intel X9650 @ 3GHz, 4GB DDR3 1333MHz, MSI R5770 Hawk (Cat 10.1), Windows 7 64-bit

CINEBENCH R11.5 OpenGL and CPU score

Between both systems, the main difference is the CPU, the video card being the same. And the difference between the both OpenGL scores shows how the CPU power affects the OpenGL score…


9 thoughts on “CINEBENCH R11.5 OpenGL and CPU Benchmark Available”

  1. WacKEDmaN

    so is this saying that OpenGL is still very cpu dependant? or is it just this benchmark?

    i scored 20fps on the OpenGL test (ATI HD3870)
    and scored 2.8pts on the CPU test (Q8200)

  2. Leith

    What % do you get for the OpenGL reference image test?

    Click on File -> Advanced benchmark to see it under OpenGL Ref. Match

    I get 95.4% which causes it to fail OpenGL bench and not return a score.

    This is on XFX 5850 Black Edition.

  3. Leith

    I agree with your statement about the OpenGL being CPU bound. Don’t get above 30FPS which is crazy as it renders at very low resolution, and the pixe l shaders don’t look that extreme.

    I wonder if they have a geometry/vertex batch issue.

  4. JeGX Post Author

    @WacKEDmaN: no, OpenGL is not CPU dependent, it’s just this benchmark that is very CPU dependent.

    @Leith: I get 99.31% for OpenGL Ref. Match (AMD X2 3800+ and Radeon HD 5770).

  5. Leith

    @JeGX I fixed it by disabling catalyst AI. Advanced AI seems to be the problem.

    I wonder what AI actually does? It seems to affect the edges of the cars and shiny spots, so maybe it shortcuts some floating point rounding?

  6. Leith

    Just to prove how CPU bound this is I get
    27.06 at stock 765/1125MHz clock, 25% GPU usage
    27.14 at OC 1000/1200MHz, 12% GPU usage

    So pure GPU OC gives a 0.2% FPS boost and halves GPU usage.

    Yet most games get 100% GPU usage and 10% FPS boost with this over clock.

    No wonder people think OpenGL is slow when they see such poor programming.

  7. Bashuan

    My system (AMD 955 @ 3.5, 8GB ddr3, GTX 285 XXX) also fails the reference image test with only 87.7 %… I tried switching the Physix off, and fumbled with many other settings, but it keeps failing, even after an driver update (197.45)…

    My system has build up a reputation of being unstable, but no matter what clockspeeds I set my hardware to, it keeps failing…

    It quite bothers me, does anyone have any idea what the problem could be…?

  8. Mikhail

    I try to overclock my AMD x2 3800+ (s.939).
    Stopped at 2.86 with 1.45v.
    mb: gigabyte ga-k8nf9-rh
    cooler: scythe infinity
    temp. ~ 55
    cinebench score: 1.25

    Overclocking was very funny… 🙂

  9. Kman

    I got 56 on my open gl score and 8 on my cpu score and with no overclocking or anything.

Comments are closed.