In this news, we learnt that hardware PhysX is disabled (GeForce GPU and Ageia PPU) when a Radeon is used as main adapter for graphics rendering. Now a patch coded by a guy nicknamed GenL is able to intercept and bypass the routine:
if (isRadeonDetected) Disable_HW_PhysX();
The patch intended only for WDDM 1.1 OS (Windows 7) and works for PhysX GPU only (not PPU). But this is not important because PhysX PPU (the Ageia card) support will be removed in PhysX 2.8.3 SDK (NVIDIA, where is your pay back department???).
The PhysX patch is available here:
The patch in action with a Radeon HD 4850 + GeForce 9800 GT(see HERE)
Ohh I didn’t see that I removed the PhysX hardware or software mode indication in the last FluidMark. I’ll release an update soon with this important field!
16 thoughts on “A Patch to Re-Enable Hardware PhysX When ATI Card is Present”
what is your phsyx renderer? 8800gt? 9800gt? i always get minium 2fps why?
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Hello! THANK YOU GUYS!!!!!!!! I have tried this one with my 4870+8800 gt and now I have hardware PhysX ON. Batman flies like a rocket (with PhysX on)!!!! :):):):), before that I had about 5 fps. I’m HAPPY!
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My hardware firewall make a content scanning and say that the downloads are with virus ? is it true have yours no problems or dont scan anything other files ?
I’ve downloaded both of them and everything seems to be just fine and works fine :). Thanks to this patch I’ve manged to run ATI 4870 and nVidia 8800 gt.
WOW!!! I must be reeeeaaaalllllyyyyy stooopid!
I don’t get it… you guys are running an nVidia graphics card AND a Radeon graphics card in the same PC?…together?…at the same time? What is that, CrosSLIfire?
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Virus found in the patch executable.
my virus scanner says there’s a trojan in the x64 exe. plz fix it.
False positive, see HERE.
what the hell.
I can’t understand anythng.
explain whether there are 2 physical VGA or just ATi and u r make it look like a NVIDIA
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