CPU-Z – Graphics – Performance level: 3D Applications
The upcoming version of CPU-Z has a new tab: Graphics. This tab shows most important graphics card data such as clocks (core, shaders, memory), GPU codename and renderer or graphics memory type.
You can download the beta of CPU-Z 1.52 HERE.
CPU-Z adds a little innovation by displaying the clocks for different performance levels: Current, default, 2D Desktop and 3D Applications:
CPU-Z – Performance level: Graphics – Default
CPU-Z – Graphics – Performance level: 2D Desktop
CPU-Z – Graphics – Performance level: Current
The current performance level is dynamic: as soon as I launched FurMark, current clocks showed 3D applications clocks:
Okay, that’s cool but how CPU-Z displays Radeon video card data?
Hummm… GPU-Z is still the boss in Radeon field! But CPU-Z displays correctly the renderer name.
For GeForce-based graphics cards, CPU-Z is able to retrieve all important data (and I’m sure the type of data CPU-Z can fetch depends on the model of the GeForce!) but for Radeon-based ones, there is a tad work to do…
I’m not sure if it’s a good thing that CPU-Z wants to play in GPU-Z private garden but in the same time it useful to have several tools to get hardware information. Maybe, Frank Delattre, the author of CPU-Z, has added graphics card information to satisfy the customers of CPUID SDK. And then, this information is now available in CPU-Z.
3 thoughts on “CPU-Z Wants To Kill GPU-Z Supremacy By Adding Graphics Card Information?”
I wouldnt mind, why have two tools when one can do the job. It’s always anoying with all those small tools you have to remember to reinstall after a format.
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Lol, tab is shit compared to GPU-Z, no sensors? crappy.
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